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In a new BioWare blog post penned by general manager Casey Hudson, a little light is perhaps shed on ANTHEM, the studio's upcoming sci-fi title. In the post, Hudson writes about his return to the company and "refocusing BioWare's mission" after missteps with the disappointing Mass Effect: Andromeda.

"We need to delight players with new experiences and innovation, but we must stay focused on the importance of the world, character, and storytelling elements that players expect from our games. And our games must be designed to continue delivering new stories and experiences, in an ongoing relationship with players in the worlds we’re evolving together," Hudson explains.

Naturally, this leads into talk of ANTHEM. Since from the title's reveal trailer at E3 last year, we've seen nothing more of the project -- we're not even completely sure what kind of game it's ultimately going to be. "It’s in that spirit that we are working through production on ANTHEM – a game designed to create a whole new world of story and character that you can experience with friends in an ongoing series of adventures," Hudson writes, adding "It will be unlike anything you’ve played, but if we do it right, it will feel very distinctly BioWare."

"Distincly BioWare", eh? We don't know about you, but when we think "distinctly BioWare" we think character-based role-playing, like in Mass Effect or Dragon Age. Does that mean ANTHEM will have similar elements? We thought it was being billed as EA's answer to Destiny? If anything, this blog post has only raised more questions.

In any case, we'll be seeing ANTHEM this summer at E3 2018. Hopefully we get some answers.

[source blog.bioware.com]