We're big fans of how diverse the range of games is on PlayStation 4, and it's always great to see Sony lending its PlayStation Blog to smaller titles alongside the big boys. Jettomero: Hero of the Universe is an interesting looking game releasing on 27th February - next Tuesday - and it's been brought to life by just one man.

Gabriel Koenig, the creator of Jettomero, says he took inspiration from games like Hohokum, Noby Noby Boy, and Proteus when making his game. The title sees you take control of a giant robot attempting to save humankind, but its procedural animation (think BUD from Grow Home) makes it a clumsy creature, often causing more destruction than it can prevent.

"The story in its loosest form was one of the first things I knew I wanted in the game," Says Koenig. "Jettomero’s goal to save the humans is constantly at odds with its clumsiness. How can a being capable of so much destruction but with so little control ever be a hero? It’s a bit of a tragic comedy as far as I’m concerned. Overall, I wanted to create a relatable character, and I know I see more than just a little of myself in Jettomero, as I’m sure many others will too."

We're big fans of that art style, too; you don't see too many cel-shaded games these days. Gameplay details are fairly thin on the ground, but it seems to be a pretty easy going affair, as you make your way from planet to planet, battling other robots, and inadvertently flattening human settlements along the way. It's a goofy premise, but Jettomero looks like it could be a fun distraction. Take a look at the trailer embedded above, and try not to wreck anything in the comments below.

[source blog.eu.playstation.com]