
Following on from the recent news that Mass Effect 1 and 2 lead writer Drew Karpyshyn is helping to craft ANTHEM, BioWare has revealed that Mass Effect trilogy director Casey Hudson is returning to the developer after going off and doing his own thing for the last three years or so. Like Karpyshyn, Hudson will be lending his talents to ANTHEM, the studio's new sci-fi property.
Clearly BioWare's pulling in some established names for its latest project, which is a promising sign. Hudson, of course, helped shape the first three Mass Effect games into the beloved trilogy that we know today, so here's hoping that he can work similar magic with ANTHEM. BioWare vice president Aaryn Flynn -- also a veteran of the studio -- will be leaving the developer following Hudson's arrival.
Are you happy to see Hudson back at BioWare? Has this made you any more interested in ANTHEM? Dare to dream of a new sci-fi property as good as Mass Effect in the comments section below.
[source blog.bioware.com]
Comments 11
I'm more happy to see Karpyshyn back, he was the best writer at BioWare. Hopefully this game will be a good experience for single players too.
Welp, there's my cue to avoid this game like the plague
I just hope this game doesn't turn out to be another "Mess" Effect Andromeda.
That news made my eyes bulge and wiggle left and right unrealistically.
Doubt he would have much influence on Anthem if the game's a year away. Sounds more like a "Please fix this mess" kind of appointment.
My favorite series died for this game so it better be amazing.
So...Bioware thinks more of the same will result in a different outcome?
@RedMageLanakyn Why? Hudson's worked on the majority of BioWare's most beloved games since Baldur's Gate II. Surely we can't dump all of the blame for Mass Effect 3's ending on him?
@adf86 Worth pointing out that Hudson was working on the early stages of ANTHEM before he left, so he knows something of the project to start with.
@ShogunRok I hold him directly responsible, based on an interview he had back then about how the ending would play out. I would link the article, but links don't seem to work when I post them. Here's some quotes though:
"Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
Don't know about you, but the endings sure felt "A, B, or C" to me.....
@RedMageLanakyn I don't think you can hold Hudson solely responsible for how it turned out, though. Sure, stuff like this didn't help, but clearly things changed down the line and based on what we know, the ending was altered drastically along with other parts of the game and story.
All I'm saying is that Hudson has been behind too many great BioWare games to dismiss him outright. The fact the company's bringing him back points to it looking for some sort of stability, too.
@ShogunRok I know that more people are to blame besides just him, but this is the interview I read before the game came out. This is the one i remembered after getting to the end of my Shepard's 200+ hour journey, only to be greeted with A, B, or C.
He may have an extensive background in some great games, but to me, i can't easily forget about something like this, which was a real punch to the gut. Now whenever I see his name, I categorize him with Molyneux and Murray in that there's no way in hell I would consider buying anything they're attached to until it's been released, and is proven to be more than just empty promises.
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