We've said it a million times before, and we'll say it again: Street Fighter V is a bloody good fighting game - but its prowess as a brawler hasn't been enough to disperse the air of negativity that's surrounded the title since it launched earlier this year.
Recently, Capcom revealed that the game has actually sold reasonably well despite the fact that it's constantly barraged by armchair analysts every time that it's mentioned. Its sales figures didn't quite reach the company's expectations, but it's still looking far healthier than many would have expected.
However, during the publisher's most recent earnings report, Capcom CEO Kenzo Tsujimoto made some no-nonsense comments regarding Street Fighter V and its failure to meet the company's estimates. Tsujimoto admitted that the game had a "lack of content" and that it "needed more polish".
The CEO explained: "Some aspects of Street Fighter V needed more polish, such as the lack of content and server issues at launch. Accordingly, we feel it's better to give a little more time to development than before, and have made slight adjustments to our portfolio." In other words, it sounds like Capcom's learned this particular lesson the hard way.
Still, we can appreciate the publisher's refreshingly frank statements - they're a lot less tedious than some of the sugar-coated comments that we see spouted by other companies these days.
[source capcom.co.jp, via gamespot.com]
I agree, Robert. I hate those sugar-coated excuses. Good that Capcom learnt their lesson, I plan to buy the game as soon as it is complete but, to be honest, I'm enjoying Killer Instinct 3 much more than I expected, such an awesome game.
This is good news, to see them acknowledge their errors with SFV..........but, Capcom has a recent history of misreading the market despite past mistakes, so, I remain a bit hesitant if not slightly optimistic.
If they knew they needed more time then why did they release it when they did?
Verily yea, for they've been punished for their hubris. Personally, as soon as the inevitable single player add on is released I'm gonna be all over it like butter on toast.
Oh, you learned your lesson? For the next time, while you leave the game unfinished now?
Laughable as usual, Capcom.
Thanks to sf 5 I never preordered digital games again, at least I can sold it if I got the physical version. Next time I will wait for review. Good game just not worth $60 to me since I only play it for single player.
Oh great first they mess up SFV and now I have to wait longer for future game releases! 😛
Can't wait for the future when the PS4 servers aren't supported anymore and you won't be able to play the added content (extra characters, modes, stages, etc.) because you won't be able to download the patches anymore. Yippie.
Completely agree. Until I evidence Capcom has actually learned anything, the words ring hollow.
I am having a blast with the game now
I personally do think for scrubs players and low tier casual, the game does NOT offer insufficient content for them. The story mode is a joke
But for pro and mid tier level players, the game is fantastic and is a blast to play, offline with friends and online. IMO The game content is just right for this group.16 fighter is enough for start because it take quite sometime to master even one of them and get properly prepared for every match up. I love the way they slowly introduce new characters. People just get excited every time a new character came out.
Personally I Caant wait for Urien!
@JoeBlogs I have a very public job. I play games to get away from people, not interact with more of them. I'll wait until they finish SFV.
see lol and alot of people where damage controlling
Great to see a huge company admit it was wrong and aiming to change for the better. Better service = better sales imo.
@JoeBlogs I hate having to play against humans when playing fighting games and I'm sure I'm not the only one.
I believe the term here is, er, no feculence Sherlock.
Good to hear it admitted and though I haven't played a fighting game in ages, I might get back into SF when the single player functions are there. My ego just can't take a beating in competitive play until I've at least beaten some campaigns.
Remember when DmC happened and turned out to be the wort selling title in the series with forecasts being slashed from 5 to 2 to 1.2 million units? Glad it didn't happen here.
@sonicmeerkat DMC was not so bad the backlash was killing it thought DMC 2 was way worse.
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