Call of Duty hasn't had a beta for a long time, but with Black Ops III, developer Treyarch is bucking the trend. Announced earlier in the year for the PlayStation 4, the test is live now exclusively on Sony's new-gen machine – and you'll merely need to pre-order a copy of the forthcoming first-person shooter in order to ensure access to the server stress test.
Set to run until 23rd August, the 12.5GB client will include access to the title's competitive multiplayer suite. Here you'll be able to test out three maps – Hunted, Combine, and Evac – across the following modes: Team Deathmatch, Hardpoint, Demolition, Domination, Kill Confirmed, Capture the Flag, and Search and Destroy.
Of course, we know what you're thinking: Call of Duty games are all the same. Well, while that's not strictly true, there are some big tweaks in this edition. For starters, you'll be playing as Specialists, who are Elite Soldiers augmented with their own unique personalities and abilities. In the beta, you'll be able to try out all seven of these.
There'll be more for you to trial, too, such as the Weapon Paintshop, which will allow you to customise your firearms with up to 64 layers of custom graphics. However, you won't be able to level up beyond Level 28, and your progress will not carry across into the final release – a bummer, but not exactly uncommon.
The big question is: have you pre-ordered Black Ops III and had a little play with the beta yet? What are your first impressions? We'll have our thoughts in the coming days, but do share yours in the comments section below.
[source blog.us.playstation.com]
Comments 18
And its very, very enjoyable...Everything about it so far "feels" right...loving it
My first proper CoD experience since MW2, should be interesting.
Can't be arsed with this one. Looks like Titanfall.
Absolutely nothing like titanfall...at all.
I must admit that overall its a very good and fun edition to the CoD franchise. I do think there are a few tweaks needed - the Flinch (excessive) and grenade toss distance (pathetic) are not exactly what you would expect from a big tough strong super-soldier but these are quite minor and can easily be fixed by the time the game launches in November.
I know a lot of people seem to be fixating on the movement mechanics but in all honesty it plays more like BO2 than Advanced Warfare and Titanfall. The boost jump isn't like AW (more of gradual ascent than a 'boost')but used in place of ladders and wall running is a high risk but potentially high reward move. Its all designed to keep more gun on gun action and to get to that action quicker - it also feels very easy and natural. I do miss the 'dolphin dive' but apart from that the whole movement is good.
I certainly haven't been put off - more reassured it isn't like AW and can't wait to ply the Zombies and Co-op campaign too...
I got 2 beta codes to share, you just need an u.s. psn account (might work in other regions):
Code 1: AQBN-B4NT-EHKN
Code 2: 98K7-5RNN-8JT5
Enjoy!
@BAMozzy You`re right definitely more like bo2 movement-wise. Kinda feels strange though, that you cannot boost-jump like a maniac anymore ^^
@MindlESsSelf I am glad that people can't do all that mindless jumping around like a bunch of fleas!! The fact that people can't jump over walls etc keeps the 'map flow' and more akin to the traditional CoD system. All the movement does is help you get to the action/objective quicker and in more ways too. Wall running may help you get their quicker but often you are quite exposed and an easy target if someone is watching that route - If not though the rewards are often higher
Am i the only one that didnt recieve their beta token?
Black Ops 3 is bloody good I am loving it, cannot wait for the full game.
@BAMozzy you`re right. More of a classical approach. let´s you play more tactical
I'm not playing the beta, but I will definitely buy this game.
My son is absoloutly loving this beta.
I'm in the minority, but I don't like it as much as I do AW. Side dashes are sorely missed, and the way the "double jump" works, kinda breaks it imo. You need to keep your thumb on X to gain altitude, which means you can't aim while doing that. The double tap that AW had was much better, if that makes sense.
I've played a few rounds, and I can safely say it's turned me away from buying it. It's not terrible, but I have a hard time with future shooters in general, feels like codcrysis, I mean one specialist is even named prophet. Unless zombies is truly ba, this will be the 499th year in a row cod wasn't in my rotation.
Advanced warfare bored me to tears, this is advanced warfare 2 borrowing a black ops jacket. friend gave me a code.
pre-order cancelled.
@DrClayman The way Double jump works in this is so much better from my perspective.If you want to gain height then you do have to keep your finger on the button to slowly ascend (until your boost runs out). However if you want distance, you can tap the jump button to give a bit of boost allowing you to cross gaps that you couldn't before. The movement is designed to help you get to the combat/objectives and flank enemies quicker and easier. Its not designed to detract from the combat which is why it retains that Black Ops feel to this. Obviously if you get caught out trying to perform these movements, you have your gun ready at all times to defend yourself. Its not like older games where you have to wait until you can bring your gun up after mantling or have to use ladders to climb up to a second level (and therefore have no gun to defend yourself). The movement is very fluid and feels right to me. The game feels much more CoD than AW did which felt more like a Halo or other sci-fi arena shooter.
The main issue I had with AW's movement scheme - things like side dash and the jump - meant this game became more about who mastered the movement rather than who was the best at gun skill - it also gave a bigger advantage to those with 'scuf' type controllers too. The movement also ruined the way the game flowed and became a chaotic mess. Gun-fights in BO3 generally happen at eye level and the flow is more like all other CoD games - particularly BO with its 3 lane type maps.
I guess each to their own but I enjoyed the more traditional CoD games and this feels more like one of those but with more fluid movement.
This is a good official video from CoD to explain and showcase the movement
@BAMozzy Yeah, I get what you're saying, most of the longtime COD community seems to enjoy this for the reasons you've outlined, and that's great. It makes total sense, since I'm from quite a different background, I've never really been into COD, but AW's movement really spoke to my sensibilities. So yeah, different strokes
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