Remember that recent Ready at Dawn interview where the Californian company referenced an unannounced piece of hardware? We suspect that it was talking about the Oculus Rift, as it's currently working on an exclusive for the device. The Order: 1886 developer was listed alongside PlayStation alumni Insomniac Games during the virtual reality pioneer's press conference earlier in the week – but it's since confirmed that it's working on the headset exclusively.
"This game specifically that we're working on is going to be exclusive to Oculus," chief creative officer Ru Weerasuriya told Venturebeat. "[Naughty Dog founder Jason Rubin] being at the head of their studio makes it so that we have someone who truly understands what developers do and what they can make on the platform. That made the conversation with Oculus very easy." The executive wouldn't be drawn on Project Morpheus, but the word 'exclusive' sort of rules out support for Sony's accessory.
Of course, it's not like the title's particularly deep into development at this point. "No, we're not showing it right now," he added. "We've been head deep in something else, as you know. But this is going to be an interesting partnership. We're very early on, in the concept and prototype phase right now. We have a lot of things working. The switch to VR from where we were was interesting, but it's been very fruitful on the game side."
Naturally, this is another nail in the coffin of a potential The Order: 1886 sequel, which looks less and less likely as time goes by. The company recently announced that it had re-tooled its engine to support multiple platforms, and while we probably haven't seen the last of Ready at Dawn on the PlayStation 4, we doubt that we'll be seeing its logo alongside Sony Computer Entertainment's any time soon.
[source venturebeat.com]
Comments 30
Hahaha! This should go over well.... 😭
So Insomniac, Ready at Dawn, and even Sanzaru are making Rift-exclusive games? What's up with Oculus scooping up PlayStation-associated developers? Aside from the fact that Jason Rubin is the head of their studios...
@Nymo I imagine that's actually a big part of it. Rubin will already be close to some of these people, and so it's much easier to get in touch with them and arrange meetings, etc.
funny how you ignore the quotes about them being proud of The Order and hoping to continue working on it as a series...not funny actually, just expected and sad.
@viciousarcanum Doesn't change the fact that there's probably never going to be another one, though. I, personally, would like to see a sequel... But it ain't happening.
@Nymo They're good studios. Who wouldn't want them?
@get2sammyb there have been sequels to s*** games like genji and kane & lynch, i'm sure sony wouldn't let such an amazing world within a game that is a technical marvel just go to waste, especially when alot of people say they would love a sequel.
@viciousarcanum Well, I mean... Clearly they are? I get what you're saying and I do partly agree, but maybe Sony doesn't feel it warrants further investment.
It would be a shame, I agree... Like I said, I'd love a sequel - but I can also see why Sony may be hesitant to back one.
So much for that sequel bait at the end of The Order, then!
I don't get why so many top developers are jumping on the Oculus bandwagon... In order to function properly you need a beefy PC, which not every person has. Personally, I use a Mac and couldn't care less about owning a gaming PC, considering I game mostly on consoles.
Kinda get the feeling that Ready at Dawn and Sony had a falling out.
I huess this is RaD getting back at PS gamers for not loving The Order. Personally I liked it but most didn't. Now thry are leaving. I still think its a mistake going Occulus exclusive and not both Morpheous and Occulus. They will learn soon...
@sub12 That would be my guess. Very similar to insomniac. They then went to EA and did Fuse and when that flopped they went exclusive with Sunset Overdrive, same thing here.
These guys, haha. The customer is not always right, apparently. Well done on achieving your sales targets. Let's hope for their sake that their next game isn't just another demo to show off oculus specs.
Oh well, i guess i will be 'Ditching' support for Ready at Dawn now then God i spent months hyping 'The Order' for them to & they decide to go Multi-format :-/
Who in their right mind would develop for either "system". Not trying to troll tho I just don't get it.
@Riririn
If your a first or second party developer, you are either owned or heavily supported by the platform company (Sony, Nintendo, Microsoft), that's why. At times it means solid longevity for a developer if they maintain a close relationship.
@sub12 I was just thinking about how most people will never get to play these games anyway.
No loss. Whatsoever. Ready At Dawn should just sack games off and move into effects for films and TV shows, something that would show off their undoubted talents. Games ain't one of them.
@viciousarcanum Bad games that have a following get a sequel. Bad games that nearly universally got panned don't. The Order is the latter. If you're being polite. More chance of Mario Galaxy 3 coming out on PS4 than there is there being a sequel to The Order. A CGI film, perhaps. A 'game'? No.
What's all this I hear about Oculus shipping with an X1 controller? Looks like they've got a competitor now. And while it may stream from Windows 10 at first, if they sink that puppy up with the Xbox One it could mean some serious competition.
Either way I'm excited to see what VR has to offer. And I'm definitely glad there's going to be competition between the two, which is exactly what pushes innovation.
Not a big loss for Sony, but Sony still owns The Order to make a better sequel with a more competent studio at the head.
Again, i loved "The Order" and I'd even spend money on some sort of Kickstarter for a Sequel... Oculus is gonna fail, same as Morpheus I fear. It's the new 3D!
@Scollurio When do you think we'll be ready for true Virtual Reality gaming then, if not this decade/generation?
The Order 1886 was a very beautiful game, the problem lie in The Order not becuz it's short, but becuz it doesnt have multiplayer mode. I love SONY, but they need to focus more on the Online multiplayer aspect. Such like Call of Duty for example, the franchise is considered by many are some of the worst in this gen. Yet many people still played. Why ? Becuz it have fun multiplayer. If there ever will be "The Order 2" and it will have online mode. I will personally buy 3 additional copies just to support Ready at Dawn.
@Peterdavid123 I don't think the lack of multiplayer is the problem people make it out to be. Let's list some games and series that don't have multiplayer: Metal Gear Solid (for the most part), most Zelda games, Mario 64, Sunshine and Galaxy, almost all Final Fantasy games (other than XI and XIV), Ico, Shadow of the Colossus, Silent Hill, classic Resident Evil, Fallout, The Witcher...
Some of the best and most critically acclaimed games of all time. Sure some have quite long playtimes, such as Fallout 3 and 4, but others there are potentially very short. Resident Evil 2 can be completed in a couple of hours, Fallout 1 can actually be completed in about 7 minutes if you know where to go.
The real problem with The Order seems to be that it was really lacking in gameplay and things to do other than wander down the next corridor to trigger the next shootout. Sure, there are games that are purely about the multiplayer, like fighting games and many FPS, but you can see that a game can be a relatively short single-player experience and still be commercially and critically successful.
@Scollurio This +1
I hope it fails horribly! 60 euro for the most boring game i have played. First i defended this game but now i just dont touch it because the shootouts are just beyond boring..
@ToddlerNaruto Whenever the experience is wholesome. As long as youre doing different things with your hands/body in the real world than you do in the virtual one, it will be odd. The brain will be confused. I can imagine this for racing games as you are actually doing the same things in both worlds, but a shooter? You get the sensation of running or falling with your whole vision being enveloped in this world, you'll feel dizzy, definitely. It will be exhausting. I say skip VR and wait for the holodeck. Seriously.
@Bad-MuthaAdebisi
Customers are indeed not always right. Spend a little time working in retail and you'll find that customers, regardless of where you work, are mostly, incredibly wrong about most things.
A good way for a company to screw themselves is to listen to customers. Listening to customers was a major factor that helped Atari to botch both the Atari 5200 and Lynx when they first launched.
@Scollurio I'd love to use a holodeck as well, but sadly we're probably many decades away from that tech, if not centuries.
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