Since the series’ inception in 2002, veteran developer Insomniac Games has milked Ratchet & Clank harder than a particularly productive Friesian. The good old dependable duo have starred in no less than 12 titles over the past 12 years – and that’s excluding mobile phone spin-offs, compilations, and cameos in titles such as PlayStation All-Stars Battle Royale. Despite this, the platforming property registers among this editor’s favourite PlayStation franchises, and so news that its inaugural outing would be receiving a PlayStation 4 remake early next year had a Groovitron-esque effect on your humble host. With details on the overhaul agonisingly light, though, we’ve decided to take matters into our own furry hands – and relay the three reasons why we reckon that this makeover could be so special.
It’s being assembled from the ground up
If you’re fed up of re-releases stealing all of the headlines on your favourite next-gen format, then we can understand why you may be sceptical of Ratchet & Clank PS4. However, unlike the, er, likes of Tomb Raider: Definitive Edition and The Last of Us Remastered, this is not actually a port of a game that you’ve played before – but a complete reimagining. According to brand development director Ryan Schneider, it’s being crafted with the movie in mind, so you can expect the galaxy’s most loveable Lombax to experience a slightly different kind of origin story this time around. However, returning to the source of the experience will allow the studio to also tweak the original’s gameplay, which has aged a little of late. Expect both strafing and weapon levelling to be incorporated, taking the familiar action at the fore to another level.
Making the most of the movie
Video game films are almost always atrocious – it’s a law that filmmakers seem to be legally inclined to abide by. If that’s the case, though, the Ratchet & Clank Movie creators Rainmaker and Blockade Entertainment appear to have found a loophole, because this flick actually looks good. Not only is Insomniac Games’ series the kind of thing that we reckon could really shine on the big screen – with affable characters, a consistent art style, and a sense of humour that should resonate with both adults and kids – but the producers don’t appear to have had to deviate too much from the spirit that already makes the games so great. In that sense, this could be one of the better cinematic adaptations of all time – and with the chances of it blowing up reasonably high, Sony would be silly to squander that with a subpar a game.
Pretty as an interplanetary picture
If you’ve played the Ratchet & Clank Collection on the PlayStation 3, then you’ll know that the original Ratchet & Clank holds up surprisingly well. Insomniac Games promises that its remake’s visuals will rival the very best next-gen games on the market, and it doesn’t appear to be cracking a gag. Indeed, this is the first title to be developed in collaboration between its California and North Carolina outfits, meaning that it’s ploughing some serious resources into the release. Seeing as Xbox One exclusive Sunset Overdrive already looks so swish, it’s going to be interesting to get a glimpse at what the company can achieve with the slightly superior hardware of Sony’s newest super machine. The saturated skyline of Metropolis already looked the part on the PlayStation 2 – but can you imagine how it’s going to fare with the grunt of modern hardware to power it?
Are you looking forward to Insomniac Games’ forthcoming Ratchet & Clank remake, or is the prospect of another entry in the ubiquitous series causing you to yawn? Do your best Captain Qwark impression in the comments section below.
Are you looking forward to Ratchet & Clank PS4? (55 votes)
- Yes, I was cackling like Clank the second I heard about the remake
- Hmm, I need to actually see the game first
- No, the thought of another Captain Qwark quip makes me feel sick
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Comments 28
Both teams within Insomniac Games are collaborating on this? I never knew that.
I need to see it first, I don't know why Sony took the time to announce this and not show a trailer or an image, probably saving it for a later event.
I'll look forward to the remake, i even liked R&C A4O, so it's hard to this disappoint me.
Thought they were remastered now and not remade.
@Punished_Boss Purely speculation on my part, but I feel like they're not showing it because of Sunset Overdrive. They probably want the focus to be on that - when it's out, they'll switch to promoting this.
It's a similar reason the Bloodborne announcement was held back.
I got really annoyed when the playstation guys at IGN were moaning that insomniac were making another R&C game saying "It's a waste of that studios talent" like making colourful platform games are beneath them. They said the same with Naughty Dog regarding Jak & Daxter. It's fair enough that some want them to make new IP's but Resistance & Fuse weren't great to be honest, their best games have been the core R&C games.
If Insomniac is working on this, I don't see the why it would be bad. So I'm going with definitely rad. Also, I can't wait to see how beautiful it'll look on PS4!
This game is a DAY 1 for me next year Can't believe i have played loads of R&C games but never get bored of them & always want more.
Could we see this on august 12th during the Sony gamescom conference?
@SecondServing Fuse! RC: Full Frontal Assault! RC: All 4 One!
I'm wary of Insomniac North and thats why despite brimming with colours and funniness: Sunset Overdrive is an approach with caution game.
The first is still my favorite, even if i recognize that later ones are better objectively. I just get the feeling that we'll be going to planets with different layouts, which IMO isn't a good thing.
@RaymanFan2 I think they need to strike a balance between familiar and fresh. It needs to have the spirit of the original, otherwise it may as well be a different game. But like you indicate, it also needs to have enough new to draw in existing fans.
The last great R&C was a Crack in Time. Into the Nexus was a disappointing game that was very short and everything besides that has been mediocre to **** poor. The fact this game ties into a movie nobody asked for really doesn't give me confidence so eventhough I used to like this series, can't say I'm looking forward to this. And Sony's got the wrong team on it, it's clear Insomniac has just been phoning in these releases and Sunset Overdrive is all it cares about now anyway, couldn't even be bothered to send somebody to Sony's conference to maybe spend a few minutes talking about this game. I'd like to see some other studio get a shot at it, if this upcoming game and movie don't ruin the franchise.
Language. - get2sammyb
If you know me you know I'm a HUGE Ratchet fan. That said, I don't really think R&C has been as milked as everyone says.
In case you haven't noticed, R&C hasn't been nearly as popular as he's been on PS2. I think with the movie AND game coming early next year (a little after holiday season and all the big games are finished releasing) Ratchet could be in the spotlight again and maybe even become as popular as Sonic is.
Just my 2 cents. :3 R&C is the #1 reason I even have a PlayStation.
I will defiantly by this for my PS4. I love R&C series. I really wish Sony will start back making more of there classic IP's from the PS2 era.
@Punished_Boss
Sunset Overdrive. That is all.
@SecondServing

I thought this was a remake. I am reading now that it is a reboot?
I'm waiting for that unforgettable Insomniac shooter to finally come out--Fuse.
Oh, wait, Fuse already came out? Was it as good as it looked? What--you say you don't remember? Doh!
This was my first ever PS2 game over 10 years ago so i can't wait for a remake!
@adf86 Resistance 3 was particularly awesome. Did you play that one? Thought it was great.
Why does everyone hate FFA/QForce again? It was a $20 anniversary title and was mission based with a PVP mode. The Vita version was terrible but that wasn't made by Insomniac.
The only 'meh' games Insomniac has made were Resistance 2 and Fuse, both of which were still some of the best of their genre.
And another thing, All 4 One was a damn good game, in terms of quality and design. Wither or not you actually wanted an arcade style R&C game is up to you, but I had loads of fun with it.
If this is going to be $60, then this will be the first full budget, traditional Ratchet & Clank game in 5/6 years. Think about that for a while.
Would pre-order this!
I'm looking forward to playing this game, hopefully I'll have a PS4 by 2016.
(I know this is being released in 2015, but I definitely won't own a PS4 by then)
@adf86
I actually really liked Resistance 1 and 3. In fact the original was the only truly great game on PS3 until later 2007 when Heavenly Sword, R&C Tools of Destruction and Uncharted hit. The thing is, while R&C used to be great, it's really fallen now, not even Into the Nexus was good if we're going to be completely honest. I'd like to give Insomniac the benefit of the doubt but I get the feeling the studio is tired of the series and nobody gains anything from Sony continuing to partner with them on it. I'd rather see a less well known studio looking to make a name for itself take over and see what they can bring to the table. Sometimes a shakeup is good. I think in the long run the best thing for Halo was it being turned over to 343i and Bungie benefits too as it gets to move onto newer challenges. I'm not so sure R&C is as big a deal as it was back around 2007 so I don't see how it would've hurt to turn the series over to a group like Sanzaru Games. Insomniac is in MS' back pocket these days anyway. I'd rather have a developer with closer ties to Sony working on a new R&C game. I want to see this series be important again but I don't think a movie nobody gives a damn about, and a movie tie-in by Insomniac is the way to do it.
@Shellybird27 I did and it was a solid shooter no doubt, but I felt it's story was heavily lacking to the point that the chimera were just cannon fodder in the end. I found the Helghast in Killzone to be more interesting, which both games were bound to be compared (being fps exclusives etc).
@Gamer83 Some good points there & Sanzaru Games is a good shout. I haven't played Nexus yet so I can't judge that but I feel Insomniac are at their best doing things that are colourful & humorous so Sunset Overdrive might be a return to form but it'll be interesting to see how it sells since it comes out at a busy time and if I'm been honest, it's not the type of game that appeals to the typical xbox demographic.
You mention Bungie going away from Halo, we could see something similar happen to Guerrilla moving away from Killzone. For lack of a better term, I think their B Team probably made Shadow Fall cos Sony wanted a recognisable IP day one but were free to do what they want with it. If they are indeed making an open world RPG with some of the writing team from Fallout: New Vegas then I'm hugely excited
@adf86
Guerrilla probably wants to go away from Killzone and Sucker Punch probably wants a break inFamous. I wouldn't blame either studio and frankly I'd welcome new IPs because I think both are great development studios and one of the things that I think separates Naughty Dog is its allowed to flex its creative muscles on new IPs quite often, it wouldn't hurt Sony to let Guerilla and Sucker Punch mix it up a little bit on PS4 either. Of course I'd still want to see another inFamous and Killzone on the console but would be totally fine waiting until later in the generation if it means something new from these teams in the middle of the gen.
@Gamer83 I've said for awhile that the reason Sony Cambridge became Guerrilla Cambridge was that it was inheriting the Killzone IP. Infamous is at a crossroads now tbh. Without going into spoilers, one of the endings leaves the franchise going in a very interesting and dramatic direction while the other was a bit of a meh ending.
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