inFAMOUS: Second Son

Unlike other open world titles, inFAMOUS: Second Son doesn’t feature a dynamic day and night cycle. This means that the time at which you play is heavily dependent on your progress through the campaign, but once you’ve completed it, you’re forced to bask in the Seattle sunshine. Fortunately, developer Sucker Punch has heard your customisation cries, and is aiming to implement a toggle that will allow you to play at whichever preset period you like.

Other enhancements in the impending patch will allow you to switch off the heads-up display, which should come in especially handy if you’re a budding PlayStation 4 photographer. You’ll also be able to cap the framerate at 30 frames-per-second, meaning that you’ll no longer experience any judder when the release occasionally climbs above that. This is something that most people won’t even notice, but the option’s appreciated all the same.

Elsewhere, company co-founder Brian Fleming hinted that there may be other improvements on the way. “Of course, our coders and quality assurance team are working to try to identify and resolve key bugs, and we’ll look at incorporating important fixes in the patch too,” he explained on the PlayStation Blog. “And who knows… if we’re inspired enough, we may sneak a few other little things in.” In other words, keep your eyes peeled for even more Easter eggs.

There’s no exact date attached to the update just yet, but the Sly Cooper creator concluded that it should be done in about two weeks. Is there anything else that you’d like to see improved, fixed, or tweaked as part of this patch? Try not to burn out in the comments section below.

[source blog.us.playstation.com]