It’s been a while since Evolution Studios honked its horn at DriveClub, prompting some to ponder what’s going on with the PlayStation 4 exclusive game. Sceptics speculate that the delayed title may be parked in development hell, while other optimists argue that it could factor into the platform holder’s rumoured virtual reality push. Either way, SCEA executive Scott Rohde believes that the company just wants to make a really great game.
“We really don’t want to release a title before it’s ready,” he told IGN. “And sometimes, this happens in the normal course of business, where we think that we’re on track to deliver what we think is going to be a great game, and when we get closer, we realise that we’d be doing everyone a disservice if we ship it before it’s ready.”
He continued: “So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost], and go back to the drawing board and make sure that the game is great before we ship it. And that’s what’s going on right now with [DriveClub].” The suit wouldn’t be drawn on any specific release plans, but a company representative did promise that more details are forthcoming.
That very slight tease may reinforce the idea that we’ll be seeing the title at the Game Developers Conference later this month, where it’s rumoured that the manufacturer will reveal its Oculus Rift-esque accessory. The platform holder is set to host a panel on 18th March that will focus on innovation at PlayStation, with the firm’s oft-discussed headset almost certain to play a part.