Dominic Robilliard, the creative director on LucasArts’ unreleased Star Wars 1313, has fired up his jetpack and returned to Sony’s first-party fray. The developer – whose previous credits include London Studio’s underrated The Getaway games – has been working with the platform holder for over seven months now, though it’s unclear which group he’s teamed up with.
The luminary’s Linked In profile merely mentions that he’s employed by Sony Computer Entertainment America, which could refer to any number of its internal outfits. As pointed out by IGN, the likes of Bend, Naughty Dog, San Diego, and Santa Monica all fall under SCEA’s bracket in the United States.
As a result, it’s a mystery what the abovementioned employee’s actually working on. However, with the platform holder’s entire suite of studios purportedly planning PlayStation 4 projects, it’s probably safe to assume that Robilliard’s doing something with the next-gen machine. Fingers-crossed it looks just as good as Boba Fett's cancelled intergalactic excursion, huh?
[source linkedin.com, via uk.ign.com]
Comments 9
I'm still furious that Disney cancelled Star Wars 1313. It was the first Star Wars game I've genuinely been excited for in years, then Disney buys Lucas Arts and throws pretty much everything into the furnace.
On topic: I hope he's at Santa Monica helping out with The Order, that game seems right up his alley. Then again, Santa Monica is working on a space based sci-fi game, so he'd be a big help there.
Can't wait for Star Wars to be back. It hasn't been the same since after episode I. Nothing that Anakin endures in II or III would produce the Vader everyone fears mere years later. The whole process of rounding and progression fell apart for every single character, making the entire storyline feel misaligned. Lucas also didn't fill any original holes: Why would the Organas be inconspicuous to Vader? Why doesn't Vader feel the same strong bond with Leah in the Correlian Corvette that he feels with Luke in separate ships? My point is that hardcore SW fan nerds used to be a thing, and the video games kicked ass
The Order 1313 ?
Well I'm glad seals the coffin on Star Wars: 1313. Lord of the Rings already looks to have taken a permanent swing to an M rating, Star Wars really doesn't need to follow suit.
I really wanted to play 1313
@charlesnarles, Apparently, you haven't been watching the third, fourth and fifth seasons of the epic and rather dark Star Wars The Clone Wars television series. The show had dynamic story telling, precise and in depth character development and solid progression and pacing. The show also delved into the EU (Star Wars Expanded Universe) and even gave nods toward the events of The Force Unleashed and the last five episodes of season five led straight into Star Wars 1313. Personally, I still grieve that SW TCW was abruptly cancelled by the Disney acquisition of Lucasfilm; however with Greig Weisman, Simon Kinberg and Dave Filoni all working together on the Star Wars Rebels television series development for Disney there is more than a light of hope at the end of the tunnel. There is also a chance that Star Wars 1313 could actually make a resurgence. I don't it's gone for good.
I was excited for 1313 before I even new Boba Fett was in it. The stand-in had a great 1980's Luke-like look to him.
The Order 1886 is Ready At Dawn's game. People get it confused because santa monica's logo was shown at the reveal, which just means their external Dev team is assisting on the project.
My bets are on Sony Santa Monica, because his past experience just matches up with the leaks about SSM PS4 IP. Sci-Fi, open world, vehicular combat, etc.
@Lionhart I truly couldn't get past the stylization or corniness (voice acting) of the show. And TFU is canon now? Or the show isn't? You're right, tho, I've only seen the battle of Geonosis episode. I much prefer the style of the DH comics to the series, but it's cool they tie in stuff from all the old nerd stuff too (love the EU, I have so many rare action figures lol)
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