Call of Duty: Ghosts

Call of Duty may be considered an Xbox franchise due to Microsoft’s longstanding partnership with Activision, but it seems that the next generation version of the upcoming Call of Duty: Ghosts will look superior on the PlayStation 4. Responding to a slew of previously unsubstantiated online rumours, Infinity Ward’s executive producer Mark Rubin has confirmed that the impending first-person shooter will run in 1080p on Sony’s system, compared to 720p on the Xbox One. Both versions will boast the series’ customary 60FPS framerate.

“Hey, I've been on the road for the last couple weeks so haven't had a chance to update, but wanted to confirm that for Xbox One we're 1080p upscaled from 720p, and we're native 1080p on the PS4,” the developer Tweeted earlier today. “We optimised each console to hit 60FPS and the game looks great on both. Still on the road, but I’m glad to see the great reception to Extinction. I can't wait for next week's launch.”

Coupled with this week’s Battlefield 4 resolution discrepancies – a game which Microsoft has also partnered with – this will prove a blow to the Xbox One. We’ve known for some time that the Redmond-based manufacturer’s system may be slightly less powerful than the Japanese giant’s newest machine, but now the differences are really starting to take hold. Of course, how much it all actually matters very much depends on you. Whatever your opinion, know that you’re probably going to be safe if you plump up for the PS4 version of multiformat games moving forwards.