Every boy's dream come true.

For all its myriad uses, Move is yet to take flight and allow control of an aeroplane, but that all changes next month when Air Conflicts: Secret Wars takes flight in the UK.

The dogfighting game puts players into the cockpits of real World War I and II fighters, letting Move owners tilt the controller up and down to manoeuvre the plane as well as take to the tail gunner mode to shoot enemy aces out of the sky.

Previous dogfighting games on PS3 haven't been too bad, so we're hopeful Move will add an extra dimension to the experience. We'll find out when Air Conflicts: Secret Wars drops Move bombs on 1st July.


3D TV support for Xbox 360 and PlayStation 3 confirmed as well as PlayStation Move compatibility

3rdJune 2011 - Hampshire, UK /... Exciting new features have today been announced for Air Conflicts: Secret Wars, the new combat action title confirmed for release in the UK on July 1st, 2011 on Xbox 360, PlayStation 3 and Windows PC. Xbox 360 and PlayStation 3 gamers owning 3D television sets will find themselves closer to the aerial action than ever before thanks to Air Conflicts: Secret Wars providing full 3D TV support out of the box.

In addition, Air Conflicts: Secret Wars will also feature full PlayStation Move motion control support in the PlayStation 3 version, with players being able to control their aircraft by tilting the motion controller, as well as being able to activate the exhilarating tail gunner mode.

In Air Conflicts: Secret Wars players can relive the most famous aerial battles of World War I and II like never before. The game provides plenty of variety, as players can fly 16 meticulously detailed and accurate aircraft in nearly 50 exciting missions across the seven campaigns. The mission tasks are diverse and range from air space clearance operations to the bombardment of targets on the ground, attacks on enemy convoys and reconnaissance, escort and patrol flights.

After each successful mission players can upgrade their skills to enable them to control their aircraft more expertly, make their aircraft more robust and select better co-pilots. There are two control modes for the combat aircraft: the controls are simplified in arcade mode and simulation mode offers a realistic control system that is true to the original. Alongside the campaign, Air Conflicts: Secret Wars also features several multiplayer modes, local and via internet for up to four players.

· Seven campaigns, each based upon a resistance movement of World War II
· Uniquely historical battles such as the siege of Tobruk, the battle of the Neretva Bridge, and Operation Belt in Poland
· Fight for the causes of key resistance movements such as the People's Liberation Army and Partisan Detachments of Yugoslavia, The Polish Armia Krajowa, and the French Maquis
· Action-packed gameplay delivers the excitement of serial combat in a manner accessible to everyone
· Over 20 different landscapes, each individually detailed with period precision
· Pilot more than 16 individual aircraft, in both World War I and World War II settings
· Machine gun your enemies, dog fight, bomb ground targets and rocket ground troops and enemy vehicles
· 49 varied missions provide combat, stealth and exploratory gameplay
· The player controls his aircraft with either mouse and keyboard or gamepad
· The player can choose between two control schemes: arcade and simulation. The first one makes the game easier to control, while the second one gives more options to control the aircraft
· Several multiplayer modes, local and via internet for up to eight players

Air Conflicts: Secret Wars is developed by Games Farm, published by bitComposer and distributed in the UK by Koch Media. It takes flight in the UK for Xbox 360, PlayStation 3 and Windows PC on July 1st, 2011.