MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 1
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Gizmo is one of the playable characters in MultiVersus, the free-to-play platform fighter from Warner Bros. Games. This little fluffball is more ferocious than he looks — just watch Gremlins to find out for yourself. As part of our MultiVersus guide, we will be outlining all you need to know about Gizmo in the game, including all costumes, how to unlock, and how to win.

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win

Below is everything you need to know about Gizmo in MultiVersus, including all costumes, how to unlock, and how to win.

Who Is Gizmo in MultiVersus?

Before we begin to learn about all unlockables, moves, and how to win with Gizmo, we should get to know a little more about the character courtesy of his official biography and overview.

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 2
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Name
Gizmo
First Appearance
Gremlins (1984)
Character Class
Support
Voiced By
Daniel Ross

Gizmo made his debut in the movie Gremlins, a comedy horror about cuddly creatures that have the potential to turn nasty. He's what's known as a mogwai, a species that undergoes an unpleasant transformation if they eat after midnight. Other important notes are to never expose mogwai to sunlight, as it'll kill them, and to never get them wet, as they'll rapidly multiply. The film is a cult classic, and Gizmo's appearance in MultiVersus features many references to the source material.

How Do You Unlock Gizmo in MultiVersus?

Gizmo can be bought using any of the following:

What Are Gizmo's Costumes in MultiVersus and How Do You Get Them?

As with all the characters in MultiVersus, Gizmo has more than one look available in the game. In addition to the default costume, Variants can be unlocked or bought, allowing you to outfit the character with a different style. Here are all Gizmo costumes in MultiVersus and how to get them.

Combat Gizmo

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 7
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Rarity
Epic
How to Unlock
Purchase with 1,500 Gleamium.

Merry Mogwai Gizmo

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 8
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  • Rarity: Epic
  • How to Unlock: Purchase with 1,500 Gleamium.

Tooniverse Gizmo

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 9
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  • Rarity: Uncommon
  • How to Unlock: Purchase with 500 Gleamium.

What Are Gizmo's Signature Perks in MultiVersus?

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 10
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In this section of the guide, we're focusing on Gizmo's Signature Perks. Each character has two or three Signature Perks that are unique to them, and like all Perks, can be purchased with Perk Currency. Let's take a look at Gizmo's Signature Perks.

Bounce, Bounce, Boom!

Description
Gizmo's air down special can bounce off of his popcorn and his toy car to detonate them instantly.
How to Unlock
Purchase with 1,500 Perk Currency.

Power Cuddle

Description
While attached to his ally, Gizmo's charge attacks charge much faster.
How to Unlock
Purchase with 1,500 Perk Currency.

Rhythm's Gonna Getcha

Description
If Gizmo fully stacks Music on an enemy, instead of silencing them he will cause them to dance.
How to Unlock
Purchase with 1,500 Perk Currency.

What Are Gizmo's Moves in MultiVersus?

MultiVersus: Gizmo - All Costumes, How to Unlock, and How to Win 11
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In this section, we will go over Gizmo's moves list. Inputs shown are using default controls.

Ground Attacks

Performed while stood on the ground.

Mogwai Arts
Input
Hold Right + Square OR Hold Left + Square
Description
Gizmo does a spinning hop kick forward.
Hunter's Bow
Input
Square
Description
Gizmo CHARGES and aims an arrow PROJECTILE. The arrow will apply IGNITE if CHARGED. You can store charge if the arrow is not shot and it will use this charge the next time you aim an arrow. Gizmo can move and jump while charging his bow. Hitting opponents with a flame arrow will refresh one AMMO.
Mogwai 3-Step
Input
Right + Square OR Left + Square
Description
Gizmo performs a punch, headbutt, drop kick COMBO. Hold the third input to roll before drop kicking.
Pop Pop Pop!
Input
Up + Square
Description
Gizmo CHARGES and throws a popcorn PROJECTILE upward. Gizmo arrows will detonate the popcorn in a cone. Flame arrows will have a bigger explosion than regular arrows.
Harsh Melody
Input
Down + Square
Description
Gizmo CHARGES before slamming a keyboard dealing ARMOR BREAK, sending out musical notes PROJECTILES to his left and right. The CHARGE determines how far the notes travel. The notes apply MUSIC to enemies.

Air Attacks

Performed while in mid-air.

Flying Hunter's Bow
  • Input: Square
  • Description: Same as ground.
Fist of Furry
Input
Right + Square OR Left + Square
Description
Gizmo CHARGES a forward punch.
Widdle Claws
Input
Up + Square
Description
Gizmo does two swipes overhead.
Stompy Feet
Input
Down + Square
Description
Gizmo CHARGES before stomping downward three times.

Ground Specials

Performed while stood on the ground.

Song of the Mogwai
Input
Triangle
Description
Gizmo sings, spawning musical note PROJECTILES that DAMAGE enemies hit and apply MUSIC. The musical notes will give nearby allies a MUSIC buff. They will also follow friendly projectiles and apply HITSTUN. Hold input to keep singing.
Beep Beep!
Input
Right + Triangle OR Left + Triangle
Description
Gizmo hops in and drives a toy car around, ramming it into enemies. He can exit by jumping or dodging, sending the car forward. Allies can drive the car around if no one is already driving. If Gizmo enters the car using his Up Special, it will overheat and launch forward. The car will explode shortly thereafter or if it crashes. COOLDOWN applies.
Gizmo-a-Go-Go
Input
Up + Triangle
Description
Gizmo leaps upward hitting and bouncing off of enemies. If an ally is nearby and in front of him, he will leap towards them and attach himself and CLEANSE them. While attached, Gizmo can still perform attacks but will take a percentage of the DAMAGE his ally takes. Gizmo can jump to detach himself. If Gizmo hits an enemy with his dash, he will bounce upward off them. Gizmo can also dash to the car summoned by his Grounded Side Special.
Corrugated Camouflage
Input
Down + Triangle
Description
Gizmo hops in a toy chest, which BLOCKS PROJECTILES. Once per use, blocking a projectile will spawn musical notes PROJECTILES to the left and right of Gizmo. Hold input to stay in the chest. While attached to an ally he will hold out an umbrella for a similar effect on his ally.

Air Specials

Performed while in mid-air.

Song of the (Flying) Mogwai
Input
Triangle
Description
Similar to ground, but the musical notes shoot forward.
Umbrella Bash
Input
Right + Triangle OR Left + Triangle
Description
Gizmo dashes forward holding an umbrella in front of him, BLOCKING PROJECTILES. Hold input to have Gizmo unfurl the umbrella and GLIDE.
Gizmo-a-Go-Go (Flying)
Input
Up + Triangle
Description
Same as ground.
Falling Furball
Input
Down + Triangle
Description
Gizmo does a butt slam downward and bounces back up if he hits enemies.

Passive Abilities

Time to Listen
  • Some of Gizmo's attacks apply a MUSIC buff. Affected enemies are SILENCED if they reach the max stack count. Affected allies will create a musical note when they evade, hitting overlapping enemies and applying MUSIC to them.

How Do You Win as Gizmo in MultiVersus?

Gizmo is best suited to supplementing his allies with some interesting setups. One of the simplest examples is the combination of his arrows and his popcorn projectile. Send out the popcorn with his Up attack and then shoot it with an arrow to explode it, dealing damage. However, if you shoot it with a fire arrow, the popcorn will explode with more force and in the direction away from you, which can be great for knockouts. Gizmo is all about these interplays between his various moves.

Another example: the popcorn will magnetise to Gizmo's toy car. The car is a great way to move quickly around the arena, and it'll "pick up" any popcorn. If you then hop out and shoot an arrow at the car, the popcorn will explode, making it a sort of mobile bomb.

Something important to note is his moves that build Music. The Music effect builds towards Silenced, which is a state that means an enemy temporarily cannot use any moves with a cooldown meter. It's good to work this into your playstyle, using the Down attack and Neutral Special to spit out musical notes.

Gizmo can directly interface with an ally too by latching on like a backpack. While in this state, you have access to most of your moves, so you can add more punch to your teammate's offence.

Gizmo also has great recovery with his umbrella, on Side Air Special. Hold it down and he'll perform a generous glide, so you can get back to the stage easily.


So, that's everything there is to know about Gizmo in MultiVersus. Will you be playing as this cutesy little guy in MultiVersus? Share your own tips and advice in the comments section below, and check out our MultiVersus guide for much more.

PlayStation Buttons based on work by VictorPines, CC BY-SA 4.0, via Wikimedia Commons