Take the Uninhabited Floating City is a Main Mission in Armored Core 6 that takes place in Chapter 5. As part of our Armored Core 6 guide, we're going to share everything you need to know about Take the Uninhabited Floating City.

Armored Core 6: Take the Uninhabited Floating City

Armored Core 6: Take the Uninhabited Floating City Guide 1
Image: Push Square

Below you'll find an overview of the Main Mission called Take the Uninhabited Floating City. We'll provide a brief Walkthrough, an Objective Log, details of any Collectibles, and any additional information you might find useful.


In this Mission, you'll be switching positions. Instead of destroying something, you're defending it. Head on over to the objective marker. There are health bars for the Xylem Control Tower itself, and then a Xylem Shield. You'll need to defend the structure for five minutes, indicated by the countdown timer on-screen. If it's destroyed, the Mission is over and there's no Checkpointing — you've got to do it all in one go. After about a minute and one wave of enemies, it'll be indicated you can bring some turrets online to help the cause.

As well as flying in, there are three roads the enemy can use to reach the Xylem Control Tower. Using your radar on the bottom of the screen, look out for the red dots to pinpoint mechs and then destroy them all before they can start damaging the structure. Roughly halfway through, a team of snipers will spawn, which represents a significant threat to the Xylem Shield. Take them out as quickly as possible, with some suicide drones high up in the air coming next. After that, a few more waves of enemies will fly in, and after destroying them, the five-minute timer should be about to hit zero. When it does, the Mission is complete.

Objective Log

  • Defend Xylem's control tower


  • 385,000 COAM

Did you find this walkthrough for Take the Uninhabited Floating City useful? For more information on Armored Core 6, including All Missions, check out our Armored Core 6 guide through the link.