Do you need a The Life We Deserve walkthrough for A Plague Tale: Requiem, including all collectibles? In this A Plague Tale: Requiem guide, we're going to reveal how to achieve 100% completion in The Life We Deserve. There are no collectibles in The Life We Deserve, so sit back and enjoy the ride for now.

A Plague Tale: Requiem: The Life We Deserve Walkthrough

A Plague Tale: Requiem: The Life We Deserve Walkthrough 1
Image: Push Square

Back out in the pouring rain under cover of darkness, it's time to try and escape the island of La Cuna. Begin by taking the torch off the body laid next to the tent, light it, and then walk through the army of rats ahead of you. Eventually, a cutscene will trigger, informing Amicia and Hugo that their mother has reached the island. Gameplay picks up with a guard leading you back to the palace. Simply follow him, using the light to stay safe. Once you get back into the safety of the palace, a cutscene will reintroduce you to Lucas and your mother.

When you regain control of Amicia, you'll be following another guard, who's taking you to see the Count.

Now you must follow the Count and converse with him. During a cutscene, he'll try to kill you. Crawl away from his while he makes his speech, and run away into the courtyard once the Count has been hit with a candle holder. Follow the path into the kitchen area, at which point the Count will lose track of you. Get around him by climbing over the barrels to your left, crawling under the table ahead, and then squeezing through the shelves to make it to the next room.

The corridors will lead you through a series of pantries — one you'll run through twice over — so just follow the light and you'll be on the right path. Eventually, you'll reach a large, open room with cranks on either side. The Count will burst into the room at some point, but what you need to do is use either one of the cranks to lower a metal gate blocking your progress. The problem, of course, is the Count.

There are a series of smaller rooms along the sides of the main area, so lead the Count into any one of them and lock the door behind you. This gives you time to use the crank, but it won't be enough to push it the whole way. You'll need to repeat this multiple times before you can progress.

Go down the candle-lit corridor, up the stairs into the light to trigger a cutscene. When you gain control again, it'll be Hugo you're playing as. Simply follow the path laid out for you in search of Amicia. After another cutscene, you'll be controlling the rats as Hugo. This is a standoff where you need to direct the rats to kill all of the enemies coming towards you from all sides. Once the meter is full, target the Countess to kill her. A cutscene concludes the chapter.

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