Sticks and stones
Admission: we weren't the biggest fans of Styx: Master of Shadows. Despite showing a bit of potential here and there, it was impossible to look past how incredibly frustrating and repetitive the entire game was – there was simply no fun to be had. So going into the sequel, our scepticism was naturally at an all-time high. But we...
About The Game
Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere facade... Moreover, the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins...
Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire.