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Topic: Nintendo Switch --OT--

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BAMozzy

@Octane: I don't know if it has memory card support or even planning on bringing DLC to its games - Its possible to incorporate the necessary storage space into the cartridge itself. They are no doubt going to be stored on a flash drive essentially so could have extra storage space for patches, DLC and saves.
Porting of 3rd Party games maybe an issue too. If games use 32bit processing as the other consoles, then that would reduce the power available to the Switch making it a LOT less capable by comparison - at 'peak' performance, the X1 is less than a third of the PS4. It only has 256cores compared with 1152cores in the PS4 - even the XB1 has 768 and both also run at higher speeds. Porting doesn't sound like it will be an easy process - but I am not a developer. I think its more likely to be a Platform for mobile games, indie/arcade and ports of old PS3/XB1 games at the moment - I can't see it getting ME4, RE7 or games like that alongside Nintendo's own.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

LzWinky

3DS had DLC, so the Switch will. It'll probably support SD cards, which is fine since they go upwards of 128 GB without being too expensive (unless they're Vita cards ).

Current games: Everything on Switch

Octane

@TheLZdragon: The 3DS didn't have home console sized patches and DLC though.

Octane

JaxonH

mrobinson91 wrote:

@BAMozzy: Just had a quick look at both those tablets and they seem mostly to be aimed at streaming content? One of the reviews mentioned that the Shield ran Hearthstone smoothly which is a barely a glowing review for a native gaming device. Hearing rumours that Dark Souls 3 is going to be running on the Switch is what confuses me.

I suppose in my head I struggle to see how the new, cheap PS4 is £250, but Nitendo can bring out something nearly as powerful, with a screen and built in battery for the same or cheaper.

Well, I think it's because Switch won't be quite as powerful as a PS4 is, which saves a little cost there. It also probably won't have as big a hard drive and will just rely on SD cards to expand storage (1 terabyte SD should be out soon), and just corners cut here and there like maybe one less USB, no Ethernet port, no disc drive, and the fact it's going to be 3.5 years newer than PS4, and I imagine prices have come down quite a bit. NVidia also may have given them a better deal on chips to position themselves in the home console space, which may have also saved some coin ( although this is pure speculation on my part).

I think the battery life will be fairly short, given the Wii U gamepad and the battery life of the GPD Win which is probably the closest equivalent to Switch I know of. Only that thing has poor cooling and gets super hot. But Nintendo did sell an extended capacity battery for the gamepad for $30 or so, which more than doubled its life (in fact it put it in the ballpark of a Dualshock 4 which is pretty good for powering a screen). I don't think Switch would see as extreme results due to it actually running the games also, but even if it can add 2-3 hours... I'd be happy with that. If it gets around 3-4 hrs already and the extended can bump it up to say... maybe 5-7 hours... I'd happily spend the extra money for it. I don't mind paying, I just hope they offer it as an option to gamers.

@Octane
Storage on the game carts is a possibility, but I think DLC/updates will just store on the system, which can be expanded via SD. I own a 512gb SD in my Wii U which I've had for close to a year now. One of those alone would give it as much space as a standard PS4/X1. And the 1 Terabyte SD should be releasing soon, which is as much as a PS4 Pro comes with, not to mention it would be coupled with whatever internal space the system comes with already. Even if it is just 64gb-128gb, it all adds up. And I imagine games will not have mandatory installs either, which accounts for the vast majority of space on PS4/X1. Granted, people who buy digital will deal with games taking up install space but again, SD expansion up to a terabyte should be possible sometime next year. And most of Nintendo's games won't take up that much space... at least, not like modern megabudget AAA anyways.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

PSN: jaxonholden

BAMozzy

i can see Nintendo using the Cartridge for Storage of DLC, Saves, Patches etc. The Cartridges I expect will be no different from a flash drive or memory card in essence - a solid state storage device with its own unique connection to prevent it being used elsewhere. Its not going to have a USB connection for example so people could plug it in to another device and either copy it or change the coding. Just like Memory Cards and Flash Drives, they could easily have enough storage capacity for the game and any additional digital content. It could be partitioned into a read only section (game files) and a write to section for Patches, DLC and saves. It could work just like a memory card, USB or other external storage device meaning that the internal 32GB is kept primarily for the OS and its updates as well as maybe some downloaded digital content.

Games themselves may not be that big by modern standards. They don't have to be built for 4k with HDR support but to a maximum of 1080p and as stated memory card and flash storage can easily match a Bluray for capacity so that shouldn't be an issue.

Its hard to see where additional memory could be plugged in. The top appears to be mostly venting with a game card slot, volume control/power and headphone socket. The sides are designed for slotting in the controllers and bottom - not that I have seen a great picture, appears to contain the slots needed when docked to receive power and output visuals. It seems the only additional memory could come from the Game Card slot itself - in other words you can't have a game plugged in and a memory card. You would have to take out the game card to put in a memory card - which could have downloaded games on it of course.

As I have stated though, I am not currently likely to invest in the Switch. Its not because of the 'power' (or lack of it), I just don't see it getting the use. The last handheld I owned (Nintendo DS) never got used. Its one reason why I never invested in the Vita either. If it does get 3rd Party multi-platform 'new' releases (not ports of PS3 era games), chances are I will buy for PS4 Pro or XB1s as both will look better on my 4k HDR screen and maybe even perform better too. Of course the reason most people here are interested in it, is for the 'exclusives'. The new Zelda looks OK (I do have issues with the art direction but keeping away from visual presentation) but it doesn't appear to have 'Zelda' basics - like digging/hacking etc for rupees, weapons that don't break etc. To me it looks like an indie developed Zelda clone with changes to avoid copywriting. If they changed the lead character slightly and sold it on PS4/XB1's indie/arcade market, I doubt people would bat an eyelid - yes sure they would draw comparisons with Zelda. Even the interactions are very 'old school' text based (another way to keep the file size down and reduce resources). I am not looking for yet another Mario Kart, another 3D Mario (that's just like the old ones with maybe 1 new addition/costume/gimmick), yet another 2D Mario Bro's game, more Pokemon (I can't stand Pokemon!) or other 'gameboy' classic that's tarted up for the Switch. I loved these on the N64 20+ years ago but by the Wii, I had had enough. Yes the Mario Galaxy games were good, yes Mario Kart was fun with the family, yes Super Mario Bros Deluxe was very nostalgic but maybe its my age, I felt I had outgrown these and wanted 'more' from my games. I don't game on the move so the only appeal will have to be software so the Switch would have to offer more than just a few games I want to warrant purchasing. It would need to appeal to Adults and I don't mean from a nostalgic point of view.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

Octane

@JaxonH: 500GB SD cards are expensive though, don't even want to think about how expensive 1TB SD is going to be. As for the Switch itself, rumours said 32GB of internal memory. The retail version may get 64GB, but I don't think it'll come with 128. I'm not sure how much of a hassle HDD support would be for docked mode. That could be a cheaper alternative.

For Nintendo it's easier to install patches and DLC on the card itself. Nintendo games get rarely DLC and if there's a patch, it's usually just one and often a small one. Game sizes are pretty small too. However, something like The Witcher 3 is easily 50GB+ on PS4 vs 1.8GB for Splatoon. I'm curious to see how stuff like that's going to work out.

Octane

JaxonH

@Octane:
Ya they're a little pricy, but not unreasonable.

I got my 512gb for $79.99. Which, compared to 64gb Vita memory cards for the same price, is not unreasonable at all. Hard drives are cheaper, but portability comes at a cost.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

PSN: jaxonholden

BAMozzy

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

LzWinky

I do wonder why some games have to be as massive as possible when Nintendo offers games for very minimal space

Current games: Everything on Switch

BAMozzy

@TheLZdragon: Its called evolution and progression. Screen resolutions have increased, the amount of colours and polygons increased, the amount of speech has increased, AI has improved as have the animations. Just bumping up resolution itself may not increase the size of a game - just the workload of the GPU but then you add in higher quality textures, lighting maps that not only affect how objects are illuminated but the shadows they cast and how all of these interact - for example casting a shadow on a 3D object and how it wraps around these to keep the 3 Dimensional shape properly, how particles also interact with 3D objects in a 2D plane (as TV's are 2D) to create the illusions of depth - or you could end up with some odd looking perspectives etc. Rocksteady stated that the Batmobile itself had more polygon's than the whole of Arkham City to create that detailed 3D object. Not only was it more complex than a whole City in terms of building it, they also had to give it a number of different characteristics to create the illusion of different materials in its construction. Different reflective qualities for example. Mirrors and other totally reflective surfaces create their own complexity as they need to reflect the environment quite accurately so these have to be mapped too or else it could look 'off' all these things, these 'rules' need to be built into the game which increases its size. Cut out dialogue or at least reduce it down significantly and you can cut down a lot of the Audio size in a game - especially if you don't need multiple language recordings. Lowering or reducing the textures - so all grass or rocks looks the same - also cuts back on file size- this also can affect things like clothing too. Cartoon style art tends to use colour blocking rather than textures. By that I mean filling in the black lines by a colour rather than applying a material style texture and applying a 'colour' to that texture. Marios trousers for example are just Blue but in something like Uncharted, these would have a 'denim' texture. That doesn't mean that lighting can't be used to create 3D with either but it's not like Mario has to have a 'reflective' index and multiple 'fabric' textures for silk/satin, leather, suede, velvet, fine cotton, fur etc etc as well as their own dynamic motion to react with wind/rain etc. Rain in Nintendo games tend to be an impression - simulated rain fall by streaks/drops moving in a uniform direction downwards but they don't create puddles or change the appearance of the character or their clothes or really have any environmental impact. All of this also increases the file sizes. When Drake drives the Jeep in U4, it reacts to the surface you are on and mud builds up or gets washed away as well as the mirrors reflect the environment, the aerial and gas can (as well as the occupants) react to the terrain. Going through water also has 'depth' - by that I mean how 'deep' the water appears - all the coding to programme in these 'rules' takes up space. Limiting the animations, the cut scenes etc also cuts down on space.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

JLPick

I'd like to buy it on day one, which I probably will because I enjoy nintendo systems just like I enjoy the Playstation systems, but I'm very weary at nintendo anymore. The Wii U was just plain horrible (ready for the puns and busts) and I counted it as the worst nintendo system ever...could it have been better, 'yes', but the lack of support and even the feel that nintendo themselves seemed to rush their own games on it (not much depth or power as their previous console titles), just made me get rid of it...plus the E-Shop titles seemed to be more shovel ware then anything else, and the virtual console section of it seemed to be a mess...then there was getting charged for tax, which I hated (as Sony and Microsoft don't do that), where a $20 card can't get you two $10 games. I don't care about the space the system has, as long as you can buy more space at a reasonable price (not like VITA or even the PS4, where you can only get as high as a 2TB Internal Drive), and as long as the virtual console section of the store has all the games from the Wii and Wii U era, without having to wait for them to arrive again. If nintendo can fix everything that went wrong with the 'P' U (see the pun I did there) and keep the third parties on board with them (instead of watching them all leave and not even try to bring them back), then they can win back the hearts of 'ALL' of their fans...I'm already expecting many Wii U owners are upset about how all of their games are being cancelled for the Wii U and the online support is going to be next for it. The Wii, even though it wasn't that powerful, added a bunch of fun elements to it (everybody votes and check mii out, though cheap, were fun to do), as as long as we don't have to purchase a ton of extra controllers and accessories to fully enjoy the experience (Balance Board, Zapper Gun....didn't last too long, Extra Nunchucks, Classic Controllers, Motion Plus Adaptors, Remotes and everything else...got pretty pricey just to play a game with friends), nintendo can win...but I do agree that they should count this as a 'portable' instead of a console. I think many people are already fearing that the 3DS will be 'dead in the water' by next holiday (as long as the Switch sells well). I think they're just not counting it as a portable, in case it doesn't sell well. If it sells well and becomes a hit, nintendo will can the 3DS, if it doesn't, they have the 3DS to fall back on and upgrade their portable to new heights...I think that's their main focus!!!!

JLPick

PSN: JLpick

Splat

Have they said anything about trophies/achievements? It's not a deal breaker or anything but would be nice for me.

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

Splat

Looking forward to getting some real info instead of rumors. If it's priced right and Zelda is indeed a launch title I will more then likely get a Switch.

[Edited by Splat]

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

Quintumply

The Nintendo Switch presentation will soon be upon us!

Here are the times/dates for when it kicks off:

Thursday 12th:

20:00 PT
23:00 ET

Friday 13th:

04:00 GMT
05:00 CET

Any UK people staying up to watch? (I'm not, just curious!)

Quintumply

PSN: Quintumply | X: | Bluesky: stephentailby.bsky.social

johncalmc

I'll catch it tomorrow at work. I'm not staying up till 6am or 7am for it.

I'm interested to see what it's all about though. And especially to see if Nintendo can keep the good buzz they got after the reveal trailer. Is there gonna be any bad news that will turn people off?

johncalmc

Bluesky: johndoesntdance.bsky.social

Splat

$299 is the confirmed price in the US. I'm not sure for EU...

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

Tasuki

So Nintendo fans will now be like PS and Xbox owners, paid online and no region locking.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Splat

Tasuki wrote:

So Nintendo fans will now be like PS and Xbox owners, paid online and no region locking.

I can't wait for die hard Nintendo fans to try and spin how paying for online is a good thing.

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

WanderingBullet

Not impress with the first two games shown so far… :/

Huntin' monsters erryday.

Tasuki

Splat wrote:

Tasuki wrote:

So Nintendo fans will now be like PS and Xbox owners, paid online and no region locking.

I can't wait for die hard Nintendo fans to try and spin how paying for online is a good thing.

I welcome it. I need a good laugh.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

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