@ThereThere With the new playstation plus I'm going through some of those games at the moment. I've started Spiderman and next in line are Ys 9 monstrum nox and Spiderman Miles Morales. I've just started console gaming this generation so I still have a lot of playstation classics to go. That's also why I joined this site to read recommendations and impressions from others and even though I don't post often also try to give my opinions and impressions.
@ThereThere not yet. But it is on my list with it being available on Ps plus extra. I didn't really know if it was really my thing so I held off when I heard it was coming to ps plus. I was subscribing anyways and now I can basically try it out for free. And if I really like it I'll probably buy it anyways later on
@KidBoruto congratulations… I have it (& Revelations) lined up for later this year. I’ve heard all about the tank mission but not the glider… hopefully it was worth the pain 😉
I beat YS VIII: Lacrimosa of Dana and got the true ending.
... I'm... Conflicted about this to be honest.
I was kinda glad it was getting to the end as it had dragged it's heels a bit too much, which in turn made the combat feel a bit stale. It's frantic and fast paced... but not deep enough and a rather button mashy getting past the 20 hour mark.
And I clocked 45 hours to actually finish it.
I was not a huge fan of the defy fate/destiny thing it became at the end with Maia and the Lacrimosa of evolution, Dana becoming a goddess for some reason and a kinda, sorta, not really "I think therefore I am" bit there at the end too? Story kinda waffled along and didn't really do much til the end craziness either with some very generic and kinda out of place parts too like the ghost ship.
I did enjoy the combat though when the game wasn't spinning it's wheels and I really did like the characters quite a bit. The Isle of Seiren was a nice setting too.
The music was good in the moment but there wasn't anything that stood out to me either or that knocked my socks off.
I think Adol should've been a voiced protagonist too. The choices didn't really add anything and he has enough of a personality that he didn't need to be mute 95% of the time aside from a few choice moments and callouts in battle.
Overall it was... fine?
It's not a bad game by any means (It's definitely well made and rather polished too) but unfortunately I wouldn't say it was anything special.
It just didn't quite resonate with me and it's something I'll honestly probably forget about in the not too distant future.
@HallowMoonshadow I’m kinda glad I’m not alone in this. I dropped off Ys VIII after about 6 hours despite enjoying the other 6 games in the series I’ve played. I think it might be because I played it on PS4 instead of Vita and so the mindless nature of the combat stood out a bit more.
@Ralizah is quite a fan of the title as is @Lavalera and I know it's got a rather stellar reputation among the Falcom/YS community but yeah I totally feel you @nessisonett even though this is my first YS.
... I know Cold Steel absolutely drags it's heels and then some in the story department too... But it's turn based so it's always at that same kinda baseline compared to YS's action which after a number of hours I kinda realised it reminds me a bit of a Warriors game's combat... which I despise the combat of
I even took a 3 week break at the 20 hour mark to try and alieviate this and it didn't help.
... Honestly I'm looking forward to whatever the one with "Souls" elements is supposed to be like.
@HallowMoonshadow Sorry to hear it didn't resonate with you as it did with me. I can understand if you dislike the warriors style combat you didn't like the combat in this one either. But oh well different people, different taste right hope you like the next game you are going to play better than this one
@ThereThere Congratulations to your son! Having played and platted that game earlier this year, I know it's not always the easiest, most forgiving of superhero adventures (and I was playing the probably-much-smoother PS4 version, too). The Kingpin boss fight required more than a few restarts on my part, so there's no shame in needing a little help there. I also struggled a bit with the Green Goblin and Carnage boss battles, so I'm real impressed he sent 'em both packing! Sounds like you've got a future pro on your hands!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@HallowMoonshadow I felt like the combat had enough diversity to keep me engaged through the adventure, honestly. It can be kind of spammy, but that's part of the series identity, and it has its own charm. I loved the music, liked the characters, dug the chill island setting... but what really made it work for me was the overall gameplay loop. The nested gameplay systems, the side-quests, growing closer to characters, finding castaways, the way your village evolves, how that taps into various upgrades, protecting your town from raids, etc. all came together worked really well for me.
The storytelling isn't amazing, but it's a Falcom game, so I expect that. In general, the story pacing is still way better than it would be in a Trails game, where the plot developments move with the swiftness of a glacier. With that said, I liked the cast, adored the sort of dual-protagonist set-up between Dana's sections and the rest of the game, and found the metaphysical aspects of the plot interesting, if still solidly the sort of apocalyptic nonsense that JRPG stories are replete with.
The music is... well, it's the best I've heard in a Falcom game to date. Ys games almost all have excellent soundtracks. They may not be Final Fantasy/Xenoblade/SMT-tier in that regard, but they beat out 90% of games I've played, and Ys VIII has my favorite OST to date.
I'll have to replay it before I can fully know how I feel about it for sure, but I'm inclined to say it's one of the best JRPGs I've ever played.
Sorry to hear you didn't love it, but at least it sounds like your experience with this was more positive than your NieR: Automata playthrough.
@ThereThere Oh wow, a wild copy of Shattered Dimensions is pretty rare nowadays. Provided it's in good condition, that's a very fair price tag for a popular de-listed game!
And it's an awesome Spidey game, as well. Probably the best, outside of the Insomniac double.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@Kairu Congrats! There really is so much to do in the game too, especially with the DLC.
The coliseum was really tough but I managed to complete all of the levels there. The pantheons were too much for me though. The Grimm Troupe is also a great challenge and the final boss a great challenge.
The Path of Pain is also very deserving of its name if you ever get round to that!
@Kairu I think that’s the “worst” of the endings! Most of the “good” ones depend on tinkering with a special charm you can find in the abyss. There’s also a second boss as part of the final fight with those endings.
The Path of Pain is very well hidden and no chance I’d have found it without googling it. It really is brutal but my pigheadedness meant I had to finish it. There’s not really much to gain from doing it though.
I had to give up on the pantheons as it started to sour my taste for such a wonderful game. It’ll always be a platinum just out of reach for me..
@Thrillho@Kairu I'm the same, I stopped playing when I realised I wouldn't be able to do the pantheons without pulling too much hair out and possibly unleashing one too many swears. Would love to have the talent to do it but I watched a video of someone going through them all and the ease at which they did it made me realise just what I'm missing in terms of skill.
The path of pain I didn't finish either but go to admire the design of the platforming in these deadly areas. There's some really cleaver stuff that's gone into HK and I can't wait to see how they've continued that with Silk Song.
@Kairu Wow, you flew through those bits then! I thought the enemy encounter at the end of the Path was particularly harsh as I died and it sends you right back to the beginning..
That final boss isn’t too bad once you get the attack pattern down. But I’d say to finish the Grimm Troupe off before taking on the pantheons.
And have you done the part with returning the flower across the map? I remember that taking me quite a few goes..
@Kairu Nice. Luckily, they did put in a shortcut to skip the first half of the Path again if you die but I may have felt like crying when I realised it would send you right back to the start..
And two attempts to do that is pretty good going! The flying mantis enemies at the end wrecked a few of my runs.
I just finished the last Muramasa: Rebirth DLC and finally wrapped up this game. It's been a fun ride but man is it repetitive. My first playthrough of the base game was really fun and it took me roughly 10 hours to finish it. But then there's the second playthrough (which took me 7 hours) where you play as a different character and experience a different story. While the story and the boss fights were different, the levels and combat were still the same so it didn't feel worth playing through the game again. The main appeal of this game is the extremely satisfying gameplay, not the story. So I didn't bother getting the alternative endings either because I didn't really care about the story at all.
Then there are the Genroku Legends DLCs, which consist of four different stories and are exclusive to the Vita version. The main problem with these ones is that they are way too short, only around 2 hours long each. You have barely any time to level up your character and fill up the expansive skill tree for each character. On top of this, while the boss fights are different and each character played differently, it was still the same game with the same levels. It just got too repetitive at this point and it didn't help either that two of the DLCs had characters with absolutely atrocious gameplay styles. One of them has you playing as a farmer and the other as a ninja with range-based attacks, which just didn't feel as satisfying as slashing away at your enemies with a sword. At least the other two had similar play styles as the base game's, so I was happy with those.
In conclusion, I wouldn't recommend playing through Muramasa: Rebirth more than once. Also, skip the Genroku Legends DLCs because they are just not worth it. I wish they had made like 1-2 DLCs that are fairly long and introduced new levels, but that's not what you get here. One playthrough is enough for you to experience everything the game has to offer, not to mention there's a lot of compelling side content as well.
With that out of the way, I highly enjoyed my time with the game overall. It's a fun 2D Metroidvania with very satisfying combat and RPG elements that heighten the experience. It's definitely a must-play for all Vita owners and I've become a big fan of Vanillaware now. Looking forward to playing Odin Sphere, Dragon's Crown and 13 Sentinels in the future!
Assassin's Creed Origins. I liked it better than I did when I played it on Xbox when it first came out, but I'd still say it's safely my least favorite of the three open world AC games. I never could really get attached to the Bayek character like I could in the two follow-up games, and it's still clear that this was their first open world game. It did make me appreciate the improvements they've made in the series since. I still think it's good and I don't regret playing it again (this time on my PS5 of course) though.
I played both of the DLCs as well. I actually really liked The Hidden Ones, but didn't care much for The Curse of the Pharaohs. That's basically the opposite of what I expected, but I did think they managed to work Aya back into the game well (yep, still calling her Aya). The bosses in The Curse of the Pharaohs ended up being quite annoying, especially the final boss Tutankhamun. Between having to listen to the same damn dialogue from Bayek at least 30 times since they don't just respawn you right at the boss over again and him being incredibly cheap, it completely ruined my experience of that DLC. It's also funny in a bad way that you can essentially be one hit killed when you are a level 55 and it's a level 52.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@KilloWertz I’m still to play Valhalla but I’ll agree that I definitely enjoyed Odyssey more than I did Origins. Not that I didn’t enjoy the Egyptian setting or characters but I loved seafaring and island hoping around the Aegean.
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