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Topic: PS5/SERIESX is more powerful than a RTX 2080ti. Proofs and evidences are all here!

Posts 21 to 40 of 90

JohnnyShoulder

@heyoo I mean you just saying a load of numbers at me at this point and all of that means nothing to me. As long as the games still look good and play well on the system I play, that is all I'm interested in. Good for you if you are into all this kinda stuff, but it is not for me.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

nessisonett

@heyoo It’s not the card that suddenly stops playing certain games, devs just aim for the newest tech as their benchmark. If consoles were updated every year then your PS5 wouldn’t be able to play the newest games in 3 or 4 years. You’re completely failing to grasp the basic concepts of PC game development. This is not a question of whether a certain card is ‘better’ than PS5. If they only released a new graphics card every 7 years then the exact games that play on PS5 would also play on an RTX 3080 for that same length of time. This is because developers would have that as their target build and would compromise or find workarounds, the exact thing that happens on console every single day. This is a pointless exercise that means absolutely nothing.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Anti-Matter

LOL
What is this thread talking about ?

Anti-Matter

BAMozzy

@heyoo What you are missing is that the games on consoles are OPTIMISED to run on that specific hardware configuration and that system is optimised specifically to play games too. There will be things that a developer can do on the console version to get it running at a level they are happy with where as on PC, they have to make the game to run in a conventional way for a wide range of builds. What I mean by that is that on Console, they could push things on to the GPU that will normally be handled by CPU because the CPU is bottlenecking. Allocate CPU cores for specific tasks knowing that they have 7 cores to play with and tune the game to run on that system specifically. Even the RAM is 'fixed'.

Their PC version is far more 'generic' because it has to run across such a wide range of specs and different manufacturer parts - AMD, Intel, nVidia, multiple generations of architecture, multiple cores, multiple frequencies, multiple RAM configurations. They offer a wide range of settings for people to optimise their games for their hardware - its not because PC owners are special and get a LOT more options than Consoles, its because devs cannot optimise the game settings for 'EACH' individual PC configuration. There are some settings that match between a PC and Console (medium reflections, medium particles etc) and others that are specific to that console (lower than low shadows, somewhere between PC's low and medium LoDs) because the developer can tune these to the consoles specific hardware so you cannot even compare 1 directly with another because you cannot match the same settings exactly. Other things Devs can do is change the frame rates of various things at various distances - like enemies/characters running at 50% frame rates at a certain distance, resolution of reflections at 50%, Mirrors or rain on windows in car racing games updating at 50% frame rates to save on processing - but on PC, they are ALWAYS at the same frame rate as the game. There are 'tricks' that developers can utilise on Console to get much better performance on much weaker hardware than on PC purely because the console is 'static' and can tune the game specifically for that hardware. If it doesn't 'run' on PC hardware at a level you want, you can upgrade.

Another difference is that the OS and any background operations on a console are running on their own portion of the hardware. On a PC, you have background operations and system software running and that can affect the way the game runs - and as you have a 'choice' of which AV, which Malware fighter, whether you are running an email client or some other applications, they will be using up some of the resources for gaming which will affect the performance metrics.

PC GPU builders also build GPU's for that year, for games around that era and know that most upgrade every 3yrs or so. A console is built to try and last around 6yrs+. Its not in their interest to make a GPU to last 10yrs as they want you to upgrade. They have new architecture every couple of years too.

Red Dead 2 and Resident Evil on console has a different frame rate for objects/enemies moving in the distance - they run at 50% frame rate. Hitman 2 has 50% resolution on reflections, Forza Motorsport has 50% frame rate on Mirrors and Rain effects... Its NOT a like for like with PC at all. It is impossible to compare like for like because certain aspects are different and the PC does not have the option to match up settings exactly. That's not including aspects like chequerboard rendering too which many games on PC do not offer but developers implement on console....

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

Total_Weirdo

We are getting a lot of Tech for under £500 in our PS5 which includes ray tracing! PC owners still have to buy processor, motherboard etc

Feel free to add me on Switch.

Switch Friend Code SW-4502-1527-9512

PSN: Total_Weirdo

nessisonett

@Bakuhatsu ....did you just create a new account to make it seem like you have people agreeing with you? You have the exact same speech mannerisms as the person who created this thread, so yes you did. You’re also completely missing my point, if a specific PC build with an RTX 3080 was targeted the same way as a PS5 or Xbox was, say 6 years in the future, it would run the game just about as well. The complete disregard for about 4 different people explaining this pointless argument is not a good look. And then creating a sock puppet to agree with you is the final nail in your coffin. Good day, you deeply sad little man.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

nessisonett

@Bakuhatsu There are a million other bloody factors than VRAM. You also don’t measure performance by how pretty the graphics are. This is utterly pointless, wheelie bins have more basic understanding of computing principles.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

nessisonett

@Bakuhatsu ....what are you even on about? Literally just cap your frame rate on PC at 30 or 60 FPS. That’s what they’re there for. Again, the performance of consoles is not the issue here, the specs are fixed and therefore devs spend more time optimising for that specific platform. I just don’t even get what you’re saying, ‘why would god of war even score a masterpiece’ lmao yes, we give awards to games because of how well they utilise VRAM on their console master race. I’m not saying that consoles are some sort of laggy mess, I literally have no idea where you’re getting that from because I’ve been saying the polar opposite.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Anti-Matter

Is it PC vs PlayStation specs debate ?
Untitled

Anti-Matter

SirAngry

@Bakuhatsu OK, three pieces of information for you to contemplate before I respond:

1) I'm a game developer with over 20 years experience.
2) I paid my way through university by building PC's, and still do it today for fun.
3) I'm heavily involved in the PC competitive over clocking scene.

That out of the way, no one was refuting your claim that the PS5 / XSX were more powerful than the RTX 2080ti. Nope, we were refuting the entire premise of your post on a number of grounds. However, I'll break down for you in bite sized chunks so it's easy to follow and respond to, I'll even use Roman Numerals as opposed to Arabic numerals so there can be no confusion as to which points you are responding to if you so choose:

i) You can't compare individual components in isolation across different hardware configurations. Take the PS5 GPU and dump it in that PC how would it perform? Likewise take the 2080ti and put it in the PS5:how would it do? That's literally the only legitimate way to compare components. As we can't do that it's nigh on impossible to do so, so is utterly meaningless to compare. That what partly the point @nessisonett was trying to make.
ii) The 2080ti is an entirely different architecture, that has shader components that neither the PS5 or XSX GPU contain, so much of the performance of any hardware component is massively dependent on the software that it runs, and how it is optimised. In PC land that normally means using what is euphemistically referred to as a low-level API such as Direct 3D or Vulkan, or OpenGL or even some highly specific ones developed by the GPU manufacturers themselves. They aren't low-level when compared to the direct access the PlayStation API provides developers to the hardware, not even close really. So, your argument of "power" again is completely meaningless, because software is what is quite often the absolute most important thing in determining performance metrics like those you've quoted. Sure it's a synergy between hardware and software, but bad tooling will not allow extraction of performance, and on the PlayStation side of things (less so Xbox right now) the tooling is superb and highly bespoke... but that's not "power".
iii) @nessisonett raised the point about holistic platform design, which is somewhat linked to the first point, but not entirely the same. In short the CPU, motherboard, RAM, drivers and even power supply have a massive impact on performance too. Pair a 2080ti with a Jaguar or Bulldozer based CPU and you'll barely supply 4 CUDA cores with enough information to keep them busy. The amount of people I see who jam a super expensive graphics card into a 10 year old PC with an anemic CPU, who are then shocked they suddenly can't play in 4K is astounding. So without knowing the specifics of every component and drivers installed you can't really say much about the performance metrics achieved by the GPU alone, because the GPU doesn't achieve these metrics on its own.
iv) You don't really sound like you know what you are talking about, and that's me being polite. It sounds like you've watched a few tech YouTubers and suddenly think you know what headline numbers say about granular issues within system architecture, unless your an advanced level electrical engineer / system architect I'll let you into a secret, you don't. I worked for 7 years on doing things with the PS3's SPE's with technical manuals at my side, I had barely a fraction of the understanding that the system architects did, I just knew enough to cobble things together on them. So when I say you don't know anything about the granular idosyncracies of any given architectures that's not an insult, it's just a fact, few people do.
v) That brings me to this, my final point. The discussion is meaningless, uttetly, utterly meaningless. Because here's the thing, right now I can put together a PC that will curb stomp both the PS5 and XSX in most multi-platform applications. Period. Sure, the SSD (especially in the PS5) affords a great advantage to both consoles, but until they become a standard requirement for PC games the benefits will be mostly loading times and maybe asset quality. That's it. When they do become standard the advantage will be gone any way. Thing is, that PC I build will cost significantly more than the consoles. Ask me to build a PC that can beat out the PS5 or XSX for $500's and I can't do it. Nobody can, it'll be impossible, probably for the vast majority of both platforms life cycles. Even now, you ask me to build a PC that's capable of beating the PS4 for it's current $300 (rumoured to soon be $150) price point and I can't. So again, your argument is meaningless, a gaming PC and Console are not the same thing. Not even close.

So we weren't disagreeing with you, we were refuting the premise of your entire argument, because, to put it bluntly, it was bollocks.

Edited on by SirAngry

SirAngry

SirAngry

@Bakuhatsu I don't know whether English is your first language or not, and maybe that's part of the problem, but I can say your reading comprehension is p*ss poor as you've failed to pick up any points any one else has raised, in fact the only thing that appears worse than your reading comprehension seems to be your technical understanding. You are way out of your depth here talking about hypothetical situations that just don't exist. You are creating strawman arguments. You aren't smart enough to understand how little you understand, and that my friend is the Dunning–Kruger effect in full effect. Every single point I raised would have had a first year Computer Science student understanding the utterly pointlessness of what you've said. I give up. You don't know enough to even understand you don't know enough...

But if the RTX 2080ti was in either console it absolutely would run whatever game is coming out in 2026... because ignoring either console at that point will most likely be commercial suicide because of the install base. That alone shows you just don't understand the topic.

Edited on by SirAngry

SirAngry

nessisonett

@Bakuhatsu Deeeear lord, you’re completely glossing over the gist of what we’re saying.

A card released at the beginning of the PS4’s lifecycle does not play recent PS4 games because developers do not optimise for graphics cards that old as newer ones are on the market.

If PS4 got a yearly update in the same vein, a base PS4 would not play games as well as the newest model due to developers shifting focus with technological advancements.

If Nvidia only released one graphics card from now until the end of the generation, that card would run games just as well as the PS5, due to targeted optimisation and developers having clear constraints.

Let’s say I lost both the use of both my arms. One, I lost in a shark attack. The other was dissolved in acid. Which one was better? Well the shark attack was painful and terrifying but the pain was fleeting. The acid was slow and excruciating but I haven’t completely lost that limb, it’s just all burned up. Both got the job done in different ways but at the end of the day, I lost my f*cking arms.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

nessisonett

@Bakuhatsu Also, just to clarify, you chose Assassin’s Creed Odyssey as your example. Ubisoft partnered with AMD and as such, the game is optimised better than on Nvidia cards due to continual driver updates. Yet another idiosyncrasy of the PC market and another reason why comparing it to console is so much more complicated than you’ll ever know.

Edited on by nessisonett

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

SirAngry

@nessisonett give up, the guy is the stupidest person I've ever come across on the Internet, and that's saying something. He doesn't even know how stupid he is and how utterly irrelevant all the things he's saying are. He doesn't even know how to define "power". Hell in all my time in this industry I have never once met any programmer or system architect who uses the word "power" because it something that just isn't a metric. We might talk about resources or hardware acceleration, but power? No. That's for people who don't understand the industry at all. I've tried steering clear of using the word on here and other places, because it's not a metric.

@Bakuhatsu one last thing to try and get it through your thick skull. Do you think the XSS will run next gen games in 2026? Because it has far less computational resources than the RTX 2080ti on the GPU side. I can tell you the XSS will run those games, because Microsoft have stipulated that it has to run those games for as long as the XSX is relevant. They've given both a 7 year life cycle target. Were I a GPU manufacturer I'd be pissed at Microsoft, because the XSS is going to keep fairly old GPU's in play for much longer... but you're probably to thick to understand why.

Edited on by SirAngry

SirAngry

SirAngry

@Bakuhatsu you just have had every point sale way above your head in this thread. Part of me thinks it must be utterly amazing living in your world where you are just so amazingly ignorant, of well... everything. The point you just raised about console secret sauce is literally the point we've been trying to ram through your thick skull from the start. The hardware is useless without the software, so your argument about "power" or being more "powerful" is utterly irrelevant you Nimrod. You might have finally come round to what @nessisonett was trying to tell you from the very beginning, but I'm not going to let you claim it was your argument, because it wasn't. All you've just done is prove us right. In 7 years time I'll probably still be getting tool updates for both consoles, I doubt the same will be true even of the RTX 3000 cards. I'm done trying to get you to see that your redundant argument about "power" is indeed redundant. I'm putting you are ignore, because I don't want to catch stupid.

SirAngry

heyoo

New Update: Gears Tactics. See Opening post.

I'm back. My other account just got banned as duplicate. Thankfully I got this one back. My replies are all deleted though. Hopefully you read all my replies before it got deleted.

Another update. Digital Foundry analysis of demon souls is 1440p at 60fps and 4k at 30fps. And Here we go and just as expected. It has started as early as now.

Let's just wait and see. I believe its native 4k 30fps with ray tracing on and native 4k 60fps without ray tracing. That's it. Hopefully bluepoint will just say the "real" resolution demon souls is at on ps5.

I maybe wrong here but still the final only legit proof will be on future games like in 3-4 years and up from now between the rtx 2080ti and seriesx/ps5, you can also include the rtx 3080 10gb vram too.

Edited on by heyoo

heyoo

nessisonett

@heyoo You literally said “there’s no such thing as targeted optimisation”. Please explain your credentials and reasoning as this is like somebody who watches DIY SOS explaining to a builder that there’s no such thing as cement.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

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