Critics and fans tend to subscribe to the mindset that the Game of the Year needs to be a trailblazer: innovative, original, unique. In reality, it just needs to be good. Ratchet & Clank: Rift Apart, to its credit, is very good – and it flexes every last sinew of developer Insomniac Games’ technical prowess in the process. This is PlayStation 5 comfort food, processed to perfection and presented in dazzling packaging.
As the second major release on Sony’s new-gen console from the Burbank developer, you could perhaps forgive the sleepless studio for dropping the ball here. Instead, it turned in the first all-new full-length Ratchet & Clank since the critically acclaimed A Crack in Time, and, look, what it lacks in originality it more than makes up for in pure pomp.
The sharp-witted duo that grace the game’s name are as infectiously amusing as ever, with razor writing leading to a number of laugh out loud exchanges. The game, running in real-time on the PS5, outshines the aforementioned feature-length film, and with its dimension-hopping action, it even digs into the system’s SSD in a way that we’re otherwise yet to see.
While the rambunctious action feels largely familiar, the DualSense adds texture to each of the release’s larger-than-life armaments, meaning the game hits different to its predecessors. And that’s all without speaking of Rivet, the newcomer Lombax who’s fast established herself as a star. Yes, Rule 34 may have a thing or two to do with that, but clearly she’s not the only bad ass with a bushy tail anymore.
Note to self: do not mention Rule 34 and bushy tails in the same sentence ever again.
You can read our full Ratchet & Clank: Rift Apart PS5 review here.
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