Republished on Wednesday 29th August 2018: We're bringing this review back from the archives following the announcement of September's PlayStation Plus lineup. The original text follows. God of War has, over the course of six entries, got itself into a bit of a rut. Make no mistake, each instalment has been consistently excellent –...
God of War: Ascension may have been entertaining, but it showed that Kratos had lost the Midas touch. Sony Santa Monica’s reluctance to experiment with a formula that had already been recycled five times prior left one of PlayStation’s best-known protagonists in a precarious position: was there even a way back for the Ghost of Sparta?...
Fit for a mortal
It’s perhaps indicative of Sony’s current interest in the PlayStation Vita that its first God of War should be a port of a port. While the PlayStation Portable dined on two exceptional original adventures – both prepared by The Order: 1886 developer Ready at Dawn – the platform holder’s latest handheld is being forced to...
God of War: Ascension is the strange type of title that could only exist at the end of a console’s lifespan. The prequel to Sony Santa Monica’s savage Spartan series thrives on years of iteration, delivering the slickest entry in the series yet. But it’s also bankable, and as a non-numbered instalment in a long-running...
God of awe
It’s no surprise that God of War III should end up representing PlayStation at its very finest. The previous entries in the mythological series achieved things seemingly impossible on the PlayStation 2, and God of War III extends on that prowess. From the rip-roaring spectacle of the opening 60 minutes right through to the ultra-stylish...