First Impressions

First Impressions: Twisted Metal

Twisted Metal

Carnage

Twisted Metal is an important brand for PlayStation veterans. Many will have fond memories of weekends spent with turbo-charged cars and homing missiles, settling disputes between friends and family. It’s a franchise that, like WipEout and Gran Turismo, is an important part of PlayStation’s iconography. And if a short hands-on with Eat...

First Impressions: Escape Plan on PlayStation Vita

Escape Plan on PlayStation Vita

When Sony debuted Escape Plan at GamesCom last year, we were so infatuated with the game's Tim Burton-esque artstyle that we failed to pay attention to its actual gameplay

It was only when we attended a PlayStation Vita preview event at the tail-end of last year, that we really got a feel for the mechanics behind the Fun Bits Interactive developed...

First Impressions: MotorStorm RC

MotorStorm RC

MicroStorm

When you think MotorStorm you think big cars, off-road mayhem and more collisions than an engine can rev at. Peep in the direction of Evolution Studios’ PS Vita/PlayStation Network title, however, and something far different than expected can be found. Sure, there’s the occasional bump, and driving definitely takes place off-road...

First Impressions: Welcome Park

Welcome Park

Let’s get it started

Gaze upon the launch spread of PS Vita — WipEout 2048, Uncharted: Golden Abyss and those cheeky Little Deviants to name but a few — and it’s easy to overlook the system’s in-built software. Stop salivating over Nathan Drake for ten seconds, though, and flicking around Vita’s bubbly operating system uncovers a pile...

First Impressions: WipEout 2048

WipEout 2048

Wow-pEout

PS Vita’s launch line-up is crammed full of quality, yet WipEout 2048 looks to rocket past many of its competitors right out of the gate. Set before the other games in the franchise, 2048 takes fans back to the start of the anti-gravity racing league and gives SCE Studio Liverpool ample opportunity to experiment with its high-speed baby...

First Impressions: Gravity Rush

Gravity Rush

Floaty

The presence of Keiichiro Toyama, famous for his work on the Silent Hill and Siren franchises, is welcome in the launch window of PS Vita. Seemingly breaking away from his horror roots, Tomaya serves as creative director on Gravity Rush, a game that allows players to reject the rules of gravity itself in the palms of their hands. Kat awakes...

First Impressions: Grand Slam Tennis 2

Grand Slam Tennis 2

The latest tennis contender

The recent Grand Slam Tennis 2 demo on PlayStation Network supports PlayStation Move, so we got to grips with its motion controls to see how it shapes up. Ever since Sports Champions redefined motion controls with its table tennis mode, we’ve longed for a similarly accurate tennis game. Both Top Spin 4 and Virtua Tennis...

First Impressions: Grand Slam Tennis 2 on PS3

Grand Slam Tennis 2 on PS3

Skill based control has become a foundation of EA Sports' output this generation

Tiger Woods, Skate and Fight Night have all experimented with right analogue stick inputs, bringing a new level of fidelity to traditionally arcadey experiences. Grand Slam Tennis 2 mimics EA Sports' ambition, bringing a new level of shot precision to the game of tennis. Dubbed "Total Racquet Control" by a..

First Impressions: Hustle Kings

Hustle Kings

Hustle and flow

Hustle Kings knows it’s up against a tough crowd. Like the similarly styled Top Darts, it’s vying for attention against Uncharted: Golden Abyss and WipEout 2048 in the PlayStation Vita’s launch line-up. What chance does a pub game simulation have against such blockbuster names? At first glance, not a whole lot — but Hustle...

First Impressions: Hustle Kings on PlayStation Vita

Hustle Kings on PlayStation Vita

Hustle Kings knows it's up against a tough crowd

Like the similarly styled Top Darts, it's vying for attention against Uncharted: Golden Abyss and WipEout 2048 in the PlayStation Vita's launch line-up. What chance does a pub game simulation have against such blockbuster names? At first glance, not a whole lot — but Hustle Kings has the last laugh. Sure it might not have explosions or speeding..

First Impressions: Reality Fighters

Reality Fighters

Hard to beat?

Novarama’s one of the few developers that’s actively pushed the potential of augmented reality. Alongside Sony Studio London, the Spanish developer has been instrumental in driving camera-based experiences on the PlayStation Portable — conjuring up the inspired, but flawed, Invizimals series. While the Pokémon-inspired franchise...

First Impressions: Reality Fighters on PlayStation Vita

Reality Fighters on PlayStation Vita

Novarama's one of the few developers that's actively pushed the potential of augmented reality

Alongside Sony Studio London, the Spanish developer has been instrumental in driving camera-based experiences on the PlayStation Portable — conjuring up the inspired, but flawed, Invizimals series. While the Pokemon inspired franchise has struggled to reach its full potential worldwide, Invizimals has..

First Impressions: Frobisher Says

Frobisher Says

Stand on your head

If Simon Says had an illicit affair with Nintendo’s madcap minigame series Wario Ware, Frobisher Says would be the hyperactive accidental love-child. Honeyslug’s eccentric PlayStation Vita launch-title might not be drawing the headlines like Uncharted: Golden Abyss and Wipeout 2048, but it's easily the most humorous

First Impressions: Frobisher Says on PlayStation Vita

Frobisher Says on PlayStation Vita

If Simon Says had an illicit affair with Nintendo's madcap minigame series WarioWare, Frobisher Says would be the hyperactive accidental love-child

Honeyslug's eccentric PlayStation Vita launch-title might not be drawing the headlines like Uncharted: Golden Abyss and Wipeout 2048, but its easily the most humorous game we've played in a long time. Borne out of an inside office joke, Frobisher Says..

First Impressions: Super Monkey Ball: Banana Splitz

Super Monkey Ball: Banana Splitz

Do the splitz

It’s a bit of a shame that Super Monkey Ball has been relegated to launch window fodder. SEGA’s zany primate-populated pseudo-puzzle platformer felt like a breath of fresh air when it debuted on the Nintendo GameCube ten years ago, transforming a basic gameplay concept into something cute and, most importantly, memorable. But an...

First Impressions: Super Monkey Ball: Banana Splitz on PS Vita

Super Monkey Ball: Banana Splitz on PS Vita

It's a bit of a shame that Super Monkey Ball has been relegated to launch window fodder

SEGA's zany primate-populated pseudo-puzzle platformer felt like a breath of fresh air when it debuted on the Nintendo GameCube ten years ago, transforming a basic gameplay concept into something cute and, most importantly, memorable. But an overzealous SEGA was quick to oversaturate the wafer-thin concept,..

First Impressions: ModNation Racers: Road Trip

ModNation Racers: Road Trip

Slick

ModNation Racers stole our hearts last summer. The Sony published “Play Create Share” kart racer was a real triumph, championing the best of Mario Kart and LittleBigPlanet in one tidy, well presented package. ModNation Racers: Road Trip sees the core ideas from last year’s PlayStation 3 game shrunk down and repurposed for PlayStation...

First Impressions: ModNation Racers: Road Trip on PS Vita

ModNation Racers: Road Trip on PS Vita

ModNation Racers stole our hearts last summer

The Sony published "Play Create Share" kart racer was a real triumph, championing the best of Mario Kart and LittleBigPlanet in one tidy, well presented package. ModNation Racers: Road Trip sees the core ideas from last year's PlayStation 3 game shrunk down and repurposed for PlayStation Vita. As the title so effortlessly insinuates, this is..

First Impressions: Virtua Tennis 4

Virtua Tennis 4

Top spin?

Regular readers will not need reminding of our attachment to tennis games. Nor will they be surprised to learn that Virtua Tennis 4 on Vita is one of our most anticipated launch titles. Those of you that played Virtua Tennis 4 on PS3 earlier in the year will be immediately familiar with its PlayStation Vita counterpart. The slick,...

First Impressions: Virtua Tennis 4 on PlayStation Vita

Virtua Tennis 4 on PlayStation Vita

Regular readers will not need reminding of our unreasonable attachment to tennis games

Nor will they be surprised to learn that Virtua Tennis 4 is one of our most anticipated launch titles for the PlayStation Vita. Those of you that played the arcade tennis sim on the PS3 earlier in the year will be immediately familiar with its PlayStation Vita counterpart. The slick, minimalistic menus are back,..

First Impressions: LittleBigPlanet

LittleBigPlanet

A stitch up

The PlayStation Vita was made for LittleBigPlanet. Double Eleven and Tarsier Studios’ latest entry in Media Molecule’s sandbox series is one of the most intelligent experiences available in the handheld’s initial wave of software. Everything from the user interface to the game mechanics has been expertly tweaked and adjusted not...

First Impressions: LittleBigPlanet on PlayStation Vita

LittleBigPlanet on PlayStation Vita

The PlayStation Vita was made for LittleBigPlanet

Double Eleven and Tarsier Studios' latest entry in Media Molecule's sandbox series is one of the most intelligent experiences available in the handheld's initial wave of software. Everything from the user-interface to the game mechanics have been expertly tweaked and adjusted to not only make the game feel relevant on PS Vita, but intended. During a..

First Impressions: Top Darts

Top Darts

Double-top?

Darts games never really worked until the advent of motion controls and touch screens. Tossing tungsten just never quite felt right with an analogue stick and buttons. Developers tried everything, from wobbly hands to ripping off Hot Shots Golf’s three-click aiming system, but nothing ever really replicated the actual act of playing...

First Impressions: Top Darts on PlayStation Vita

Top Darts on PlayStation Vita

Darts games never really worked until the advent of motion controls and touch screens

Tossing tungsten just never quite felt right with an analogue stick and buttons. Developers tried everything, from wobbly hands to ripping off Hot Shots Golf's three-click aiming system, but nothing ever really replicated the actual act of playing arrows until SEGA's Touch Darts on the Nintendo DS. Developer..

First Impressions: Super Stardust Delta

Super Stardust Delta

Blast from the future

There’s no bigger advocate for the PlayStation Vita’s dual analogue sticks than Super Stardust Delta. Housemarque’s intergalactic shooter series has been a poster child for the PlayStation Network for years, and on PlayStation Vita it is no less important. The game offers a smattering of play options, divided between...