its possible to just map L3. L2 R3 & R2 to standard gestures on the track pad. so remote play always works. that was the bigest problem with the psp not enough buttons for remote play to work. but now they have the ability to not only patch games for the vita to work better with them. they can also just map missing buttons to the rear/front track pad.
for example, bottom right corner on rear touch pad could be R3 and top right be R2 and the same same for the other side.
or better yet the gyroscope could be used for aiming in a 1st person shooter like on uncharted Golden abyss.
i like, especially the suspend the game option. not sure if i like the look of the actual interface though. i hope game developers can design their own live area interface and custom themes
Comments 4
Re: PS Vita Doubles as a PS3 Controller
its possible to just map L3. L2 R3 & R2 to standard gestures on the track pad. so remote play always works. that was the bigest problem with the psp not enough buttons for remote play to work. but now they have the ability to not only patch games for the vita to work better with them. they can also just map missing buttons to the rear/front track pad.
for example, bottom right corner on rear touch pad could be R3 and top right be R2 and the same same for the other side.
or better yet the gyroscope could be used for aiming in a 1st person shooter like on uncharted Golden abyss.
Re: PS Vita Dev Corroborates System's RAM Reduction
still dont like the fact my iphone will have more ram than this though
Re: NGP Home Menu Features Detailed in New Video
i like, especially the suspend the game option. not sure if i like the look of the actual interface though. i hope game developers can design their own live area interface and custom themes
Re: Learn All About Vita's Near, Party, LiveArea and Activity
hopefully they incorporate some of these features into ps3 3.70