Minecraft Legends brings a fairly unique mix of action and strategy to Mojang's famous cubed universe, in which you must defend the Overworld from a ravaging horde of interdimensional Piglin invaders. It's quite fun in short bursts, too, but simplicity and repetition quickly set in, meaning those looking for an engaging strategy experience should probably best look elsewhere.
Where Legends shines is in the presentation of its roughly 15-hour-long single-player campaign, mostly incomprehensible from a plot perspective but full of cutscenes which are incredibly easy on the eyes. The Minecraft universe has come so far since its inception, and Mojang knows its audience well; the young and young-at-heart will happily play for hours on end, entranced.
Where it falls down (at least, for us) is in its simplistic gameplay. Outside of a simple melee attack, your avatar can't directly influence combat. Instead, you guide them around the battlefield, recruiting troops and ordering them about. You need to be standing right on top of units to select them, which can be chaotic in the heat of combat. There is also no way of creating command groups or quickly selecting specific troop types, which compounds the issue.
Once wrangled, you can order your minions to attack an enemy structure or just point them in the right direction, and they will merrily fight on until they succeed or die trying. The forces under your command each have specialised roles (like destroying structures or healing allied units), around a dozen all told.
Once you get the hang of things, you will be besieging massive Piglin fortresses in some truly large-scale assaults, with all the tools at your disposal to drive the invaders out. It's fun for a while, but the level of difficulty is relatively low, and the shine wears off quickly. Multiplayer provides more of a challenge for those so inclined, but again, control issues stop this from being anything more than a brief distraction.
Minecraft Legends lacks the strategic depth to entice genre veterans but could be a great place to get newcomers or younger audiences interested. It has a lot of heart and can be a good bit of fun, provided your expectations are properly calibrated.
is there local coop like minecraft dungeons ?
Ya know I was just remarking the other day that when you have a game like this that’s multi-plat that actually Push Square would be the reviewers to trust. If it’s Pure Xbox giving it a 10 there’s a level of bias seeing as they’re a XBOX site. And then if it’s Nintendo Life giving it like a 3 it’s probably poorly optimized in all forms for the aging Switch. But when you get to Push Square with not a aging console or a overt bias you get the true vibes of the game. Which in this case is exactly what I thought this game would be a 6. Just thought this was a fun story to share.
@Ryne-Gaia Its not only the reviewers that are a little biased sometimes on different sites. We have one user here thats always says i have a PS and Xbox and when you see him talk on Pure Xbox he is totally being dishonest about being objective.
@Flaming_Kaiser personally whatever individuals wanna say is up to them. Like I said I just find it funny how I legit had this thought process about ML two days before they reviewed it and then boom the reviews all lined up exactly like I thought.
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