If you've ever watched Hole in the Wall, the game show based on the Japanese phenomenon, you'll know roughly what to expect in Tetsumo Party. This odd little game sees up to four players surviving for as long as possible against a constant wave of panels with sumo wrester-shaped holes in them. It's your job to get your character in the correct position to pass through the gap.
Unfortunately, that's about all there is to it. The game is incredibly slight; beyond some unlockable characters, it's likely you and your pals will grow tired of the concept very quickly. There are no other modes, no tortured storyline to follow -- just position your sumo correctly until you fail. You do so with the shoulder buttons, but while it's very simple, in practice it's fiddly and not particularly intuitive. There isn't even any music to enjoy while you wrestle your character into shape. For those looking for a new party game to play with some chums, this is certainly different, but you'll be done with it faster than it takes you to buy it.
A game so short and simple, its review only lasts two paragraphs. That alone says more than words ever could.
Really liking the new review layouts, by the way.
Man, this just makes me want an HD remaster of Muscle March, my favourite forgotten gem from the WiiShop.
You know a review is short when it doesn’t even have a conclusion.
Looks like something i would see for free on the google play or app store.
Sounds like a game made in Dreams.
Looks like a load of arse.
@cheetahman91 @RogerRoger Just to be clear, this is a "mini review". We previously had the Indie Bin series, which covered smaller games that we didn't have the time/resources to write full reviews for, but we've now binned the Indie Bin in favour of short, straight to the point reviews like this one. The reasoning behind it is that smaller games at least get proper coverage, rather than being relegated to an article with similarly sized titles.
Hopefully everyone likes the format. Normal reviews will still have conclusions, and they'll also incorporate the new Pros/Cons system.
Happy to take any feedback onboard for all this!
@ShogunRok Great decision. Hate to admit it, but I'd rarely click the Indie Bin articles, so giving every game (regardless of production status or developer pedigree) equal headline-grabbing opportunity is smart and fair.
@RogerRoger Glad you like it. It definitely gets to a point (especially this gen) where there's simply too many new games to cover. If we can at least give smaller games that catch our eye some "proper" coverage then we like to think it's worthwhile for everyone.
It totally looks like a poor mans Muscle March.
@ShogunRok Makes sense. Kinda prefer it this way tbh.
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