Bloody corporations, eh? They've only gone and done it again! Peril on Gorgon is The Outer Worlds' first expansion, and all told, it's a solid excursion. Your intrepid Captain and their crew find themselves travelling to the hellish Gorgon asteroid — a (mostly) abandoned testing site for dodgy space drugs. You're contracted to investigate Gorgon by Minnie — the heiress to a once prestigious family — who's perhaps a little too desperate to restore her noble status. In true Outer Worlds fashion, you're free to tackle this job however you like, and it's not long before you're digging up all of Gorgon's dirty secrets.

If you're already familiar with The Outer Worlds, you'll know what's in store here. Old facilities filled with mindless marauders and man-eating monsters dot the landscape, begging to be looted and shooted. A number of side quests are also up for grabs, offering unique rewards and darkly humoured storylines. And, of course, player choice is as prevalent here as it is in the main game.

It's a cliche, but Peril on Gorgon is really just more of the same. That's not necessarily a bad thing, but it's a predictable slice of DLC, and it doesn't do a whole lot to stand out from what the base game already has to offer. That said, Gorgon itself is quite large, and there are loads of strange little locations to explore. It also raises the level cap to 33, and introduces a handful of new perks. If nothing else, it makes The Outer Worlds feel like a more robust role-playing package, and existing fans will get their money's worth.

Perhaps our favourite thing about the expansion is that it gives your crew a little more room to breathe. A lot of new dialogue has been recorded for Peril on Gorgon, and your allies chime in throughout the DLC's main quest, which lasts a reasonable six to eight hours or so.