
The standalone multiplayer game for The Last of Us was around 80% complete, having been in development for roughly seven years before its cancellation, the title's game director has now revealed.
Speaking on a Lance E. Lee podcast, Vinit Agarwal recounted his time at Naughty Dog and the events surrounding The Last of Us multiplayer and its cancellation. As a game director, he said he worked on the project for "nearly seven years", from 2016 through to 2023.
At the time of its cancellation, Agarwal claimed in the interview that the game was made to "almost 80% completion. It was very, very close to done."
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Agarwal sets the scene for the project, explaining how Sony invested in the project during the COVID-19 pandemic. "During Covid, the games industry saw a huge growth because everyone was at home. So, in 2020, money was flooding into the gaming industry because people were playing a lot more games all of a sudden because they're at home — what else are they gonna do?"