
For some reason, Level-5 didn’t want to get Inazuma Eleven: Victory Road into the hands of press. That’s the Japanese company’s prerogative, of course, but we’re yet to receive our review code.
It turns out we’re not alone because the game has the grand total of one review on Metacritic. It doesn’t even have an average rating on the website, because four reviews are required to formulate an aggregate score.
The good news is none of this has impacted the game’s commercial performance, because it has raced to 500k units within a week. That’s accurate across all platforms – and the title basically launched on everything – but the dev seems satisfied with the success.
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“Whether you're diving into the new story set at South Cirrus or embarking on a grand journey through the series’ long history, we hope you continue to enjoy Inazuma Eleven in your own unique way,” the studio said.
We still hope to bring you a review in the near future, but we’re curious to hear whether any of you picked up the game and how you’re finding it so far? Take a shot in the comments section below.
[source x.com]





Comments 12
It's truly a wonderful game and would be a GOTY contender under better circumstances.
@Meowmixes98 it's buggy to a major degree (I've personally encountered a bug that's preventing me from entering any game modes), it's arrived 7 years late (it wouldn't even win in a "best game that released after a protracted development" contest this year), and has delayed some of the content for months in the future (this game started as an Ares adaption, and the most that's been announced is that it's a free update in a few months). It's nowhere near GotY.
Its a great game, I am enjoying it a lot!
As someone who doesn't like football but loves anime/manga and JRPG's would this game be worth it for me?
I really enjoyed the demo and will probably pick it up at some point
@Meowmixes98 Same, I love it, I am bias as a huge Inazuma Eleven fan! But man it's so so great, after Expedition 33 this is my personal GOTY (I haven't played DS2 nor GOY as of yet).
@MightyDemon82 Yes, I hate football irl, but this is so much fun, it does have a lil learning curve, especially to get the flashy moves, but I think you will enjoy it!
@stocko OK. Thanks I hear there is a demo, I will give that a go. Cheers.
Not my type of game but I was impresse by screenshots and regardless of a licensed anime game. It seemed fair.
I assume like Captain Tsubasa was decent too?
No clue but they seem fair games.
If no Street or other types out there or much quality for some arcadey sports games or not into Bloodbowl or fantasy takes on sport then I guess anime licensed IP sports ones do the job.
Never cared for sports anime, ever, even sports festivals I hate those episodes. Cultural ones i can kind of get behind but even still. I don't look forward to them. Scenery change sure or culture sure but I care so much about dialogue I just don't care.
I'm more into arcadey sports games but even then things like Cosmic Smash or the arcadey minigames in Virtua Tennis series, that's more my thing.
Not like racing games were I do enjoy the side modes/event variety to use cars in situations but usually the main racing is fair but these days I hate how mundane racing games are in the core feel I need the side modes to be interesting and they never add anyway. They make subpar products.
Same as why I find fantasy games boring reusing dwarves/elves all the time then their own new creature designs.
Or using animals for some story telling but their movesetse are humanlike so why bother making them animals just for story telling it's boring.
@SuntannedDuck2 I think you would like Captain Tsubasa, it is more arcade than IE. Still has the flashy moves, great art style and a OTT story.
Also it is super cheap now!
@MightyDemon82 I dont like football, and I am loving this game, its a great game if you love anime and rpgs
@stocko Fair enough. Never watched the shows but know of them. I enjoy a good anime game or visual novel and such so what it seems to offer is fine.
Like I said i go more for Virtua Tennis or others. Even Mario sports games cut back it's fun court level design ideas. Mario Tennis went from lets have interesting elements to the courts to lets be just tennis and mario characters and save dev time because who cares about those other exciting things and just focus on the basics of the sport and character marketability or being a sports game to offer.
So why should I bother then?
I'll take a look at footage. But I don't see it as much other then flashy effects but I don't know how the movesets are for sure other then to match the IPs they are.
All I see is fair soccer/football, odd QTE moments like you got with the old Hockey/NHL games which is fair, fair cutscenes to show off more particular catches of the ball and that's about it. That's fair 'polish' but it's not level design engaging at all to me. It's still 'we have to have keep the core of soccer' here. I get it's an anime IP so I can't be that particular on it and what it has but even still.
It must be either hard for me to explain what I mean or people forget what old games use to add because priorities went elsewhere, imagination or cut corners as much as possible as devs know players don't care, while players like me do and end up buying less games.
No clue on special moves, just typical soccer courts/stadiums, it fits, but not my thing. I need more. Some effects but mostly seem as typical as having heat or illusion of speed effects in a racing game, not a lot, it's fair in a cartoony way but even then doesn't add much. I don't see much moves here, but again how much is it tied to real soccer or the rules of the source material. I think more on what can be programmed or animated, not reality and rules. But most things do so I have to think about that.
Even then Cosmic Smash is a breakout clone as Space Squash or whatever and it's still fun despite how awkward the stick was or animations are for core moves.
Virtua Tennis I haven't cared for the main modes when picking them up.
I can compare racing games with particular progression or event variety with different rules and even in the modern era only GT7 offers that, everything else has less and focuses on other things instead so I play more older ones with more modes/event types instead or more engaging progression quirks to them.
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