Speaking at a press junket with IGN, the American filmmaker cited Square Enix’s iconic CG movie Final Fantasy VII: Advent Children as one of the influences behind her latest flick. “It's just an amazing, amazing movie, and has really great fight scenes and has a really great ending sequence with the main character being thrown into the sky by all the other characters,” she said.
Advent Children didn’t attract particularly great reviews upon its release in 2005, but has gone on to establish cult status among Final Fantasy fans. And DaCosta, it seems, can count herself among those who consider the movie a classic. But it’s not the only video game media that inspired her, with PlayStation exclusives also playing a big role in shaping The Marvels.
Indeed, further in the interview, she explained that she didn’t want the superhero flick to look “too much like a video game”, but did draw on some of Sony’s biggest franchises, like The Last of Us and Horizon Zero Dawn. “So, for me, it was from the best kinds of games, the best sort of stories that you get, that sort of inspires me to play and I think inspires people to watch movies like this,” she explained.
Video games have been so heavily influenced by movies since their inception that it’s interesting to see the dynamic slowly start to work the other way now. As technology has advanced and interactive storytelling has become more complex, we’re beginning to see filmmakers turn their attention to platforms like PlayStation, and borrow ideas for their own medium.