The First Descendant continues to look enticing ahead of its previously announced open beta, which is still set for the 19th September. And in a move that we always appreciate, the PS5 looter shooter will attempt to take full advantage of Sony's current-gen system. It'll boast support for the DualSense's adaptive triggers, haptic feedback, and 3D audio.
"To make every weapon class feel unique, we set different [adaptive trigger] pressure and intensity values for each of our 11 weapon classes, depending on their usage," writes developer Nexon Games on the PlayStation Blog. "It has been designed so that the haptic feedback would work in tandem with your character controls and the environment. Bringing the game to life, the haptic feedback can be found throughout the game, such as the direction a boss appears and walks towards, the direction in which you’re attacked when you use a gun, and more," the team continues.
It sounds like a rather robust implementation of the PS5's features, then, and Nexon also confirms that the title will feature two graphics settings: performance and fidelity. As you'd expect, performance allows for up to 60-frames-per-second, while fidelity cranks the resolution up to what seems to be a native 4K.
Just in case you're out of the loop, The First Descendant is a third-person, free-to-play co-op-based shooter. Again, it's looked very promising in all of the gameplay we've been given so far, but as is always the case with free-to-play models like this, we'll have to wait and see how the finished product shakes out. Hopefully the upcoming beta will give us reason to believe the hype.
How do you think The First Descendant looks? Feel that DualSense rumble in the comments section below.