Towers of Aghasba was announced for PS5 during the latest PlayStation Showcase, and while no one knows how to pronounce that name, the game itself looks like a pretty ambitious one. From developer Dreamlit, this is an open world city builder that's as concerned with maintaining nature as it is with building up settlements.

Your people returns to a land they once called home, only to find it desolate. Playing as a young member of the tribe, it's your job to gather resources and gradually build settlements and towns to help keep everyone sheltered, fed, and happy. However, while that's your main objective, gods of the world are wary of the human presence, and so to keep them happy as well, you mustn't over-build; in fact, you'll need to restore nature and wildlife to the landscape.

It seems much of the game is concerned with this balance, forcing you to progress the human settlements but without impeding on the flora and fauna of the environment. On the flip side, you're also in charge of making sure the ecosystem thrives. It's about building both aspects of the game, not just one or the other.

As mentioned, this is an open world island, with the idea being you can lay down settlements and restore nature wherever you want. You'll get around on mounts and using a glider, gathering materials needed to build up the island. Oh, and while you're doing all this, there's apparently also plenty of lore to sink your teeth into as you explore.

Again, it seems like a very ambitious debut from Dreamlit, so we're excited to see how it pans out when the game launches on PS5 in 2024. What do you think of Towers of Aghasba? Tell us in the comments section below.