Here's another wild patent Sony has registered that it'll never actually use: the ability for the PS5 DualSense controller to dispense heat to reflect on-screen gameplay. Based on upgrading the current pad's haptic feedback feature, the idea is that vibrations will warm the controller up or cool it down depending on what's happening in the game you're playing. Go to a desert region and you'll feel the sun on your palms, or take something out of the freezer and you will feel the chill on your fingertips.
Sony says this would be done by replacing the plastic that makes up the PS5 controller with a gel-like material. As such, should this ever come to fruition, it would be a new model of the DualSense pad rather than just a firmware update. It is all designed to "enrich haptic experiences", according to the patent.
One perfect use case for a feature such as this would be in Metal Gear Solid, where you must heat up and then cool the PAL Key down towards the end of the game. We imagine the Blast Furnace would make the PS5 controller almost too hot to touch. Like most gaming patents, though, these things very rarely actually see the light of day. However, if there ever is to be a remake of Metal Gear Solid, the feature in question already knows what to market itself alongside.
[source patentscope.wipo.int, via exputer.com]
So 3.5 hours of battery? I mean it could be “cool” but jokes aside can we just get better sticks that my thumbs don’t slip off, i have the Edge and am waiting for different sticks to come out so i can buy replacements. Then i would be happy with the edge. That would solve one of my DS issues.
Would be cool for VR controllers
Remember Rose's magic boobs in MGS4? Warm, bouncy haptics ahoy!
@Green-Bandit For three euro I bought analog stick caps at launch, which I'm probably going to have to replace this year. They have perfect grip and there's a lot of options.
Fart emote warms your hands up.
@Kidfried I probably should look into something like that, thanks for the reminder. Glad they seem to work for you. 😀
Maybe it would feel like this:
That would be horrific!
This would be awesome… giving an experience that feels like somethings wrong with your controller and it’s about to blow up in your hand. Hopefully they add this tech to psvr headsets too… fry our brains. Are any games using the psvr2 haptics in the headset yet? How are they?
@Green-Bandit Other than the price, that was a big reason why I didn’t buy the Edge. They included two different types of sticks to change out, but both of them were dome-shaped like the DualShock 3 and back. If they were gonna charge $270 CAD for a controller, it better have actual stick options, instead of the crappy convex sticks that your thumbs slip off of.
Like @Kidfried did, I bought stick caps on Amazon to put over the default DualSense sticks, cuz I find even those are too convex for my liking, much preferring concave grips that keep my thumbs in place. Been using them for 2 years now, they’re perfect.
This sounds like a nightmare.
There are still some evolution points that make sense in terms of controller design (primarily the adoption of back paddles, which I believe are already included in certain "Elite"-style controllers), but, in general, controller design has largely peaked for traditional gaming.
Actually this is really helpful outside of gaming immersion. Whenever I have cold fingers, I'm not as quick as usual so having a heated controller is a genius idea.
Perhaps exploring new materials will be the big thing to come out of this? If they can add to the current haptics and controller comfort as well?
I loved the haptics on the Astro game that came pre installed (although I think the swinging monkey killed my triggers on my first controller, like instantly haha) but I've not played a lot of games since where I've really loved the haptics, not sure if there have been many out that have gone all in on them, maybe GoWR and HFW used it more? I'll find out at some point.
How long do you all play games at time that your controllers die during a play through?
@Green-Bandit the changeable stick caps don't help with this issue? My problem is my thumb will slide off the stick and tap the large touch pad. I guess longer sticks may help with that.
I would rather have them REMOVE some features instead of adding all that useless stuff and charge half a console for it-.-'
This sounds like a patent designed to protect themselves from battery faults "It's not a melting battery pack, it's ThermoSense(TM)!"
Reminds me of one of the notes from the old days you find in HZD about the ad for holo-gauntlets for VR that let you feel the object you're touching. The idea is pretty cool, along with smell-o-vision, and would be great for PSVR in particular. It would surely add a sense of urgency to gathering minerals on firey worlds in NMS if your hands get second degree burns every time a firestorm happens. But like @Green-Bandit points out, PS controllers have abysmal battery life already with the tiny batteries and power draw from resistance motors, lights, and touch pads. Now they hope to add refrigeration and friction heaters?? Wired only?
Of course most of these patents go nowhere but that's a tall order for the consistently lowest run-time controller in the industry for generations. Fix the battery capacity first, then build refrigerators into it....
@Impossibilium @captainsandman I'm not a huge fan of the stick caps, but the rubber on the Edge is a bit grippier like the DS3's rubber vs the stock DS5. My bigger issue is that the only available tension is like a garage door spring. XB Elite V2 has selectable tension on the controller. Scuf and others either have a tension key, or you buy the controller with L/M/H tension when you order. Elite COULD sell lower tension sticks you could replace them with, because having to pay another $40 to get the same options you get in the box from other controllers sounds about par for the course. But I'd gladly pay it if they offered it, in this case! That's where the slippage and hand strain really comes from. The tension is extreme.
@Bleachedsmiles The headset haptics are used by a lot of games, and it's pretty good. The bad part about it is that you hear the motors if the sound isn't drowning it out if it's more than a quick bump, and like with controller haptics, when it's well implemented you don't actually notice it's being used at all. But it works well for things like getting hit in the head by a bullet and you feel something when it hits, GT when you ram into a wall and feel it, etc. It doesn't feel like actually hitting a wall, it's much more subtle than that of course, but it just triggers the brain into "OMG sudden head feedback" mode appropriate for the action on screen that your brain doesn't separate it out and it blends into basically "something hit me in the face" or "sudden motion start/stop" etc. There's subtle uses too, like I think there's a slight tap to it in NMS when you use your scanning visor where you'd otherwise be tapping your helmet to turn the scanner on if it were real, providing that feedback, etc.
Hand coolers sounds like it would be useful for sweaty gamers. As for heaters, I guess cold weather gaming? For people who like to somehow play PS5 in the snow?
I wish Sony would just concentrate on getting the PS5 truly off the ground and become the next gen machine they promised instead of gimmicks (psvr2, dualsense edge, heated controllers, remote play handheld devices etc etc) Oh and hire a public relations team that effectively communicates to its userbase.
@STOBO 4hrs isnt that long lol
If it happened that would be cool.word up son
Imagine a gel-like substance after a year or two of gaming hands..
@Impossibilium yes i too think the stick caps for the EDGE stunk! PS sticks are the worse and Xbox has that part of its controller right, my thumbs slip less on 4 year old Xbox controllers than new Dual sense controllers. I love PS don’t get me wrong, but it’s controllers are why i buy all my 3rd party games on Xbox. The Dual sense and EDGE are so close to being right that the issues i have with it are more frustrating than say the Six Axis and Dual shock 4 that i just plain out disliked. I will need to search and see if there are only caps i can buy that would fit better, but this is a awful design compared to the competition and with a $200 dollar controller i should have options. I was willing to pay the price in hopes we would see better sticks down the road, I’m still waiting.
@captainsandman no stick cap replacements yet help with me slipping off the controller sticks. They need to be recessed with Xbox and not outward facing where it creates a slip. The EDGE controller comes with the worst stick replacements of any pro controller and i paid the price for it hoping down the line we would see better options, at the moment nothing, but i am still hopeful.
@NEStalgia to think a tension key would have been too much to ask for in a $200 Pro controller, i still don’t understand. How are the Pro’s not asking for this. No chance they all prefer to play with the same tension. Secondly please Sony release some better options for stick caps. If i could get concave like Xbox on the EDGE, we might be talking a whole point to the overall score for me. As i said to the gentleman before writing back to you, the Dual sense and EDGE are so close to being really good, that it frustrates me a little more cause it’s almost there for me, but with the Six Axis and Dual shock 4, i gave up as those were trash controllers for me. Nothing outside a truck running them over would have improved them for me. Dual sense is close but we need more options and adjustments for our EDGE controllers. At that price point, I should be able to dial it in more to my style and comfort. I don’t think thats asking to much.
@Green-Bandit They only had a 10 year delay to see what everyone else was already doing, you can't expect them to think of everything. It's still PREEEMIUM commanding the price of Sony Quality(TM)!
I'm fairly sure Sony's intent in the design was to sell you different tension sticks for more money since they're removable. Why do for free with an adjustment screw what they can do for $20 a piece more? But then Sony did a Sony and lost interest in their new product within days of launch because it didn't become the new Cabbage Patch doll and decided it's not worth the cost of making different sticks.
Probably....I'm still kind of hoping they release them but....I've bought enough products from Sony over the decades....I know the drill by now
I would love a controller that makes hands itch. Or one that makes my skin crack and gives me paper cuts. Or leprosy!!!
All jokes aside, it's quite a turnaround from a Sony that once thought that rumble was old hat and unnecessary in its original Dual Shock 3/Six-Axis.
As a person who's hands sweat excessively when gaming, this is a big NO from me.
@NEStalgia yeah i used to buy lots of Sony products back in the day myself, i know the drill , but this is still a controller they should be wanting to push. Otherwise why make it? For the few thousand pro players? Hardly seems worth the time. Here’s what i would have liked instead of the Edge or alongside it. Sony is trying to be a bigger player in E-Sports, so why not make a Inzone Sony controller for PC and PS5 that is really optimizable, i have the Inzone headset and find it really good, even tho it has some Sony tax included in the price, it’s still really good, plus i snagged mine for Black Friday for $60 off so i didn’t even have to pay the Sony tax. But if they want to build up Inzone branding at all a controller there without a track pad, better sticks, better triggers and bumpers would be up my alley and give the Xbox and Razer and Scuf controllers more competition in the space.
Been conserving energy by turning the heat off while home alone during the day so have had many a time where I’m all snug in a hoodie and blanket but have cold hands.
I don’t want the heated controllers for in game mechanics. I just want to turn it on to keep my hands warm while gaming. Kinda like a seat warmer in a car.
So actually, I like this idea.
And in the next update, the DualSense will trim your fingernails for you while you play.
@McBurn Or you can simply turn it off instead of asking them to remove them
As long as the battery life stays the same or improves somehow, I'd love more features like this included.
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