Atomic Heart PS5 PS4

Studio Mundfish has today deployed patch 1.4 for Atomic Heart on PS5 and PS4, bringing with it 120fps support for the current-gen version and a whole host of fixes and changes. As long as you own a 4K TV with HDMI 2.1 support, you will now have the option of running the FPS at up to 120fps on PS5. Other updates in today's patch include fixes for some broken Trophies and the ability to resize the HUD and subtitles.

The visuals and audio have also received another pass, with improved shadows and shaders along with better first-person animations where the game broke in the past. Some quests have then been fixed, and now you can loot corpses in the water. Then you've got a better Mass Telekinesis ability to look forward to and improved climbing in corners.

A 6/10 rating was awarded in our Atomic Heart PS5 review, with great visuals and a versatile ability system being its high points. "This mashup of shooter, stealth, and RPG wears its influences proudly but rarely matches them. Its alt-history setting is interesting and there are plenty of ways to approach the robot-killing, but these elements are at odds with messy storytelling and characterisation." You can find a full list of patch notes for Atomic Heart update 1.4 below.

Atomic Heart Update 1.4 Patch Notes


● HUD, subtitle size settings
120Hz mode (PS5, Xbox Series X|S)
(mode will work with compatible devices that are supported by consoles (TV or monitor and HDMI 2.1 cable) only; the presence of 120Hz does not guarantee the operation of the mode)
● Fixed an issue with unlocking achievements
(note the additional nuances in the recommendations section)
● Fixed an issue with auto-detection of voice-over language


● Improved display of shadows
● Fixed an issue with cartoons being absent in save rooms
● Removed binding of funiculars to FPS in the Vavilov Complex tunnels
● Updated shaders
● In certain places, the white image on TVs has been changed to static
● Fixed an issue with art subtitles—translation will now be displayed
● Updated first-person animations and fixed issues with the character's body showing when playing with high FOV


● Fixed the freeze during the Morning Express quest
● Icarus in the VDNH now rises all the way when loading a save where it was stuck
● Fixed an issue with saving the puzzle with rays
● Fixed an issue with subtitle display (freezing)


● Added ability to loot corpses lying in the water
● Improved climbing in "corners"
● Added the ability to launch funiculars at the entrance to the Vavilov Complex tunnels after going through them
● Fixed an issue with getting stuck in collisions in some places
● Fixed several issues with the Mass Telekinesis ability
● Optimization and fixes for corpses of mobs
● Fixed an issue with health regeneration when loading a save


● Improved optimization (LTO and others)


● Fixed DLC content visualization on the character in the main menu

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