UK studio Splash Damage has teased Project Astrid, which purports to be a AAA open-world survival game being developed in partnership with streamers/content creators Mike "shroud" Grzesiek and Chris "Sacriel" Ball. Both have been involved since the project's inception.
Little else is known about Project Astrid. It's currently in preproduction, so we won't expect to see gameplay anytime soon. Lance Winter, creative director on Project Astrid, said of his collaborators, "Sacriel and shroud are core members of our development team. They bring with them a unique and fresh perspective. Not only that, but they’re providing us brand new insights into what fans and creators actually want from their gaming experiences. No one knows this genre better than they do.”
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Splash Damage has been making multiplayer shooters for more than two decades, with titles like Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars under its belt, so a partnership with the likes of shroud and Sacriel could indeed bear interesting fruit.
What do you think of the announcement of Splash Damage's Project Astrid and of the association with streamers shroud and Sacriel? Be the first to type "poggers" in the comments section below.
[source splashdamage.com]





Comments 7
No offense to the people involved since they seem lovely, but saying your title has 'streamer involvement' before release makes me feel like it's just going to be scientifically geared towards a streaming crowd without much substance for anyone else.
I agree with everyone else.
@Vacuumator So well said..
I have no idea what any of the words in this title mean. 😂
Who are these people?
Would like to also give kudos to @Vacuumator, well said.
*tips hat
@Vacuumator perfectly said!
This sounds just like that game made by Hi-Rez studios (publishers/developers of many games that try to make copies of "trend games") putting a streamer as a character. It doesn't work.
Streamers are useful marketing tools but making games around them will only last a little, they aren't developing the game, they don't have any obligation to talk about the game over the next big company paying them to market a new product. And when that finally happens this project is going to die just like many other games are dying.
@GymratAmarillo To be fair if you watch the video, those two streamers had the survival game idea and a bunch of features they’d like to see, and approached studios to make it, not the other way round.
It works from a marketing perspective, sure, but these guys know their stuff. Randomly, I did work with Sacriel about 20 years ago and he was obsessed with FPS games back then, he’s been living and breathing them for 20+ years.
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