If you weren’t aware, the Game Developers Conference is underway, which means there’s been an upswing in announcements relating to technology and engines. Epic Games is one company in attendance, and it’s partnered with a number of studios to showcase the enormous potential of Unreal Engine 5. HEXWORKS is one such team, and it’s brought this new footage of the renamed Lords of the Fallen with it.
While the title is needlessly confusing, the game just looks incredible. We get a brief glimpse of the character creator, before the developer showcases the release’s outrageous attention to detail, from its fabric textures to its physics. It also demonstrates some pretty impressive lighting, as well as its interconnected worlds, which it’s designing in unison so you’re able to transition between them at will.
All in all, we’re impressed. While this demo is clearly designed to demonstrate the tech rather than the gameplay, we’d say the video’s definitely doing a good job of highlighting Unreal Engine 5’s seemingly skyhigh potential.
Looks like Bloodborne copyright infringement in the video thumbnail!
I know nothing about the title, but jeez I love the look of the art and tech
@Logonogo Haha, yeah, I thought the same with that outfit!
Did they officially take "The" off the title? Noticed other articles (as well as their logo) just call it Lords of the Fallen now. So essentially now the exact same title as the first game?
But on topic, my God everything I see with unreal 5 is just incredible.
Looks nice, but my problem with the first one was more to do with the gameplay. Still got one eye on this though.
@Jayslow Yeah wondering that myself, unless this is a remake of the first game? And the sequel is The Lords of the Fallen?
Surely they wouldn't release a sequel with exactly the same title? lol
I think we are genuinely at the point where we are less constrained by tech and more constrained by artistry, competency and time/budget.
One thing UE5 is meant to help with is that last part, speeding up some processes to allow ultra high quality far quicker. I look forward to seeing what devs can do with it.
I am happy about what I don't see: PS4, Xbox One in the list of platforms.
@GamingFan4Lyf You're right, it should be left as a relic of the past because the original was a decrepit bootleg version of Dark Souls with a horrible clunky control scheme.
Anyone seen the UEFN creations? Unreal engine is crazy. Dreams has a real real competitor here
@Logonogo well what can I say. A loord must loord.
Looks great! Looking forward to this one for sure.
It does look good but the first Lords of the Fallen was one of the worse (if not the worst) souls-like, so I'm kinda skeptical about this one.
Looks incredible indeed, but it says nowhere this is running on a PS5. Please stop with the misleading titles, you guys.
@Orishibu Yeah, no way this isn't on a very high end PC.
Ready for the "downgrade scandal videos" à la Watch_Dogs?! : )
@Orishibu This! It could look similar on PS5, but I guess with 30 fps, while a 60 fps mode could be off the table. I assume the worst for 60 fps PS5 gaming in future (and 120 fps a thing of the past).
All looks very nice but what hardware spec is needed to run it at that sort of fidelity? I'm guessing that's not running on a PS5.
Looks amazing, tbh. But gameplay would have to be vastly improved from the original to lure me back.
Way more excited for this than Lies of P to be honest. There was an 11 minute video released today of that game and it’s looking more and more like a blatant Bloodborne rip off right down to the UI and animations. At least this is going in it’s own direction
@SJBUK with not maximized settings and of course no native 4K it will work in the current gen consoles.
I wouldn’t set my bets on 60 fps but we will see.
@KaijuKaiser agreed on Lies of P.
For different reasons, but still that 11 minute demo looked so bland. Considering that slice is what was approved for marketing is a little concerning.
It looked very bland and simplistic. Lack of weighted impact in combat, and pretty mediocre level designs and lighting. It looked way to. Clean and sterile to show as oodborne to. Me, in fact I could have swore I saw nearly identical assets ripped from steel rising.
Either way though, it was a very lackluster showing. On the flip side though, I genuinely enjoyed Steel Rising. So. Maybe it will pan out. Definitely looking forward to a reboot of Lord's more so at this point though.
I'm a sucker for gothic/medieval/fantasy setting.
This does look great. The only stumble they have made with this game is the name being practically the same as the first.
I want this game like TODAY! looking niceeee
The main issue i had with the first game was the combat. I understand they wanted to portray the weight of using heavy weapons but i think they went a little bit over the top and made it frustrating. I enjoyed the game despite its flaws as it had a charm to it and the graphics were pretty decent. I bought it on my pc and it ran very well (1440p @60fps high settings) but the ps4 version which i got via plus one month was shocking and virtually unplayable in 30fps...here is hoping this fares a lot better 👍
Okay, it is now we need PS6, got it! =]
The lords of the fallen does look amazing.the graphics look excellent.word up son
@KundaliniRising333 "lack of weighted impact in combat" - What did you watch? I'm not sure I saw any actual combat. There was the guy swinging his sword and leaping forward that was paused to show the detail on his armor, but there was no impact in that combat, weighty or otherwise.
You are absolutely right about time and cost.
I mean you could take ten years plus with 400 developers to develop a game that’s totally graphically in every way possible outstanding.
But wow it would have to be such a commercial success to get your investment back.
Unless heavily financed and the company didn’t care about making any money.
@RobN weird the one I watched on GameSpot had several combat encounters and like a mini boss fight.
Oh my bad I was talking about lies of p in response to another comment. Not referring to Lord's. We were just saying we were more interested in Lord's than lies of p after the gameplay showcase today for lies of p.
@Northern_munkey yah that was my problem with it. I picked it up way later on a whim, and I was shocked out how downgraded it was visually. It wasn't just the 30 fps, but also the resolution and just noise on the screen. Bounced off it after a few hrs in. Bear in mind this was like last year lmfao, so way late to the game on this one.
I think it's a different developer at the helm with this reboot though. Hopefully a more modernized version helps. Looking intriguing so far
@NoFaceBigFoot I actually had no idea there was a PS4 and X1 version. I was more just happy that developers are ditching last-gen.
@KundaliniRising333 Oh, I see. I missed that first line (and the longer runtime of the demo) and misunderstood.
@Max_the_German I don't believe this to be the case at all. If I can run Fortnite at 1080p with 120fps on my Xbox series S then there's no way the PS5 has seen it's last games at 60fps and 120fps and in fact I believe the contrary. Most games and engines have NOT been optimized solely for the current gen hardware but instead has been scaled down in order to run on the ancient technology that is the PS4 & Xbox one. I believe we will see many games with the options to run dynamic 4K at 60fps & I'm actually hoping to see DEVS embracing 1440p resolution option so that we can see 120fps games become available. Completely writing off the current generation hardware as obsolete is foolish. I've got a family member who does game development and we talk about these things all the time. He's told me that DEVS have yet to fully take advantage of and optimize games for the Xbox series X & PS5 which makes sense given that the PS4 & Xbox one have been supported due to their massive install base so now that the PS5 and Xbox one stock woes are done the install base is ballooning which will entice devs to focus solely on current gen. I believe we've got some brilliant games coming to the PS5 & I believe we haven't seen the last of games running at dynamic 4K 60fps and I hope we see DEVS take advantage of 1440p to allow us the options to run games at 120fps. Happy gaming ✌️
@cali_kush70 honestly I would be cool with a '1440p and stable 60fps without. Significant concessions' standard at this point. I agree that some devs maybe aren't releasing optomized games. Yet there are several titles, pushing graphical fidelity that can barely maintain a stable 30 fps. Such as a plague tale Requiem.
I agree with you that we should ditch the 4k target in some instances. I hope that is done so and upscale when possible to actually reach 60 fps. Much of this generation has been about options and the options have essentially been to sacrifice. Either you sacrifice fidelity or framerate. I simply hope for a push to limit those sacrifices, rather than even attempt 120 fps on a console. Leave that to PC.
Current Gen is not obsolete simply because of the loading times and those options alone. However it's undeniable that current Gen has been underwhelming beyond the load times, mainly due to a greater priority y put on maximizing profit through cross Gen development rather than truly adopting available tech in a way to usher in the current Gen.
@KundaliniRising333 I'm right there with you bud, give me the options to either run dynamic 4K at 60fps or 1440p at 120fps but at least give us the options to choose. Both the PS5 and the XSX are capable of 1440p so now DEVS need to make that the standard. Give us full ray tracing capabilities at 60fps but if it can't be done at 4K then drop it to 1440p but at least we'll have the options. Happy gaming ✌️
@KundaliniRising333 it was very off putting. I actually paid full price for the pc version when it was launched via steam and it looked nice and sharp and i played through it 3 times with each class so when it arrived on ps+ and i had nowt ti play that month i thought i'd give a go but urrgghh..it didnt stay around for long..shame as it is a good game and would really benefit from a ps5 patch to boost the frame rate and res..
Nice graphics, but still a shame we don't even have a release year window yet.
@DrClayman This game actually is just a direct sequel, it is not a remake of the first game.
Yes it is very confusing, no I don't know why they are doing this to us lol.
Why does it matter so much as to what its called? It wont be hard to work out if its a sequel,prequel or just another story set in the same setting..it looks as though its going to be a great game and i dont really care what its called..
It looks great, but I need to see how it actually plays.
The first game played terribly. Its not often I drop a game I pay money for but it was so unresponsive and janky feeling.
I have played PS2 games with more fluid combat and more responsive controls. The game feels like it has 10 frames of input lag or something.
@Athrum it's a different dev team and by the name choice it seems like they are officially trying to erase the existence of the first title. But I'm still staying on the side of skeptical too.
The game LOOKS better than the latest FF game everyone is so enthralled by but whether either is actually that good or just eye candy, is yet to be discovered.
Tap here to load 41 comments
Leave A Comment
Hold on there, you need to login to post a comment...