Developer Bungie has been engaged in a lawsuit against a website named AimJunkies, which sold cheats to Destiny 2 players for several months now. It looks like the studio has come out on top, though, with Bungie being awarded $4.3 million in arbitration.
Cheating in Destiny has been an issue over the last several years, something you might encounter, but rarely in our experience. AimJunkies, as the name implies, mostly traffics in aimbots: plug-ins that allow unscrupulous players an advantage in the form of auto-aim or aim assistance features.
But it looks like Bungie has had more than enough and is, in fact, going after another site called LaviCheats, to the tune of $2000 per download.
What do you think of Bungie's victory here? Have you been on the receiving end of cheating players in Destiny 2, or is that just what you tell yourself after yet another night of crushing Crucible losses? Face the facts in the comments section below.
Good on Bungie for actually doing this 👏
Cheats/hacks in online games is so dumb, leave that for sp and not mp!
Glad see bungie leading the way here. As online cheating is killing some online games. Worst part about cheating is it has become so wide spread in causal gaming which is 90% of all gamers.
This is great, we need more companies to follow suit.
Cheating was the main reason that i left pc gaming for the playstation ecosystem and never looked back
@zebric21 Exactly the same, but cross play on all the major shooters complicates that choice now.
Take them to court instead of fixing the problem 👍 must have been cheaper to lawyer up than pay for employees to programme better anti chest systems.
The US legal system is pretty broken. If bungee can get $2k per download which has no direct detrimental to Bungie. How much does each player get, who may have paid actual money to bungie to do play the game and found themselves victim to the cheating.
@Victor_Meldrew fairly sure those routes are not mutually exclusive.
Now, if someone stabbed you tomorrow would you press charges or go home and work on your anti-stabbing defences?
MS and Activision be like: “See, Sony keeps winning. This is another reason out deal should go through…”
@Victor_Meldrew Well, unless Bungie find developers willing to pay THEM $4.3 million for the privilege of coding better anti-cheat systems, I'd say yes - this was the cheaper option for them.
The problem with aimbot sites is that they always update with the patches etc. So, anti-cheating isn't as always as easy as hiring more people.
Is cheating that rampant on console? I always thought it was more a PC issue. I don't play many MP FPS though. Closest for me is Star Wars Battlefront 2. Occasionally it seems that someone is an amazing shot, but not enough to bother me.
@Elodin It's not at all common on PS consoles. On Xbox it was moreso because of the greater freedom in accessibility to things like mod support and whatnot, but PC was obviously the most prominent. This means you can still run into it on PS through cross play, though often the benefits of running cross play outweighed the negative of potentially running into cheaters at some point.
@THEH4MM That's the thing - I don't understand the cry for cross-play. With everyone on the same console, you're playing against people on similar hardware as you - not only is it harder to implement cheats, they're not benefiting from a $1k video card giving them faster refresh at higher resolution to help them get an edge.
I don't play a lot of multiplayer, though the original Destiny was one I played a lot. But I really don't see the push for cross-play, and generally appreciate when developers have a "console only" option implemented, so you don't HAVE to participate in cross-play when you don't want to.
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