A Plague Tale: Requiem PS5 PlayStation

A Plague Tale: Requiem's 18th October release date is now just weeks away, and as the appointed date draws closer, anticipation builds. We were fans of predecessor A Plague Tale: Innocence, which featured a genuinely gripping narrative only somewhat let down by samey stealth sections. We learned a few notable new details about the upcoming sequel from lead-level designer Kevin Pinson, who spoke to PLAY Magazine (via MP1st).

On the subject of runtime, Pinson revealed that a typical playthrough of Requiem would take between 15-18 hours, which is a solid step up from Innocence's relatively breezy 10-12 hour campaign. But Pinson stressed that "it’s about pacing, there’s no filler, there’s no trying to make it longer because we needed to”.

Runtime isn't something that Asobo Studio was particularly concerned about from the offset, as Pinson sees it, explaining that “our publisher Focus Interactive encourages us to do the length that we want to do for the game for the story we want to tell”.

It's refreshing to hear we have a meaty campaign to look forward to, and we can't wait to see where Amicia and Hugo's journey will take them next. Are you looking forward to A Plague Tale: Requiem? What do you think of its suggested runtime? Scuttle on down to the comments section below.

[source mp1st.com]