Gotham Knights is set in a Batman universe in which the Dark Knight himself is dead, and it is up to you, as one of the various members of the Bat-family, to fill the void. Today we got a new video detailing how skill trees work in the game, which comes to us via IGN's First series.

Each character performs wildly different to one another, and developer WB Games Montreal wants players to pick one of the four possible protagonists (Nightwing, Robin, Batgirl or Red Hood) and mould them into a hero worthy of taking on Batman's mantle.

Every skill tree is in-depth, and ability points can be spent on combat upgrades, mobility enhancements and utility skills as well. While levelling up your chosen character, you will also earn surplus skill points, meaning you will be able to level up the other characters quickly and won't be penalised for playing favourites.

In addition, each character is able to embrace Knighthood after a certain point in the narrative. This will unlock a final skill tree that represents your character's understanding of what it means to be the Dark Knight and represents the peak of each's potential.

It's a surprisingly in-depth system, far more based on something you would expect from an RPG than was present in the Arkham series of games.

What do you think of Gotham Knights' skill tree system? Which character are you planning on playing primarily? Don the mask in the comments section below.