Earlier this week, we got our first insight into the development of GTA 6. The game – due out in a couple of years thanks to a more tolerable working culture at developer Rockstar – will apparently plot a Bonnie & Clyde-style story in modern Miami, marking the franchise’s “first female protagonist”. Except it’s not – as pointed out by a few frustrated know-it-alls on Twitter.
We’re not talking about GTA Online’s customisable silent protagonist here either! In fact, all the way back in 1997, the original GTA had four female protagonists – however, they were absent from the PS1 version of the game, which is probable the one most of you played. The characters – Divine, Katie, Mikki, and Ulrika – all featured in the original PC release, as well as the Game Boy Color port. A further two playable female characters, Gretchen and Candy, would also later star in the GBC adaptation of GTA 2.
Of course, those original GTA games are dramatically different to the more modern releases, and the character you selected had basically zero bearing on the plot and gameplay. So, while it’s technically true that the series has had female protagonists before, we’re expecting a lot more depth from the latest game’s lead.
Still, this story should help dispel those nonsense insinuations that Rockstar has suddenly become “woke” – turns out it has been all along!