It was announced on 26 May that one of The Quarry's online multiplayer modes would be delayed, as Supermassive Games wanted to "deliver the best possible experience".
Well, it turns out the reason for the delay was slightly more harrowing than just that. In an interview with IGN, The Quarry's creative director, Will Byles, said the following on the subject:
"We had a bit of a weird thing with the multiplayer because... part of our team is based out in Ukraine," Byles said. "So we had to delay the multiplayer because they had to move."
Byles continued: "So we had to move the server from Kyiv up into Warsaw and those guys had to get out there cause it was obviously really dangerous," Byles says. "It's literally going to be a couple of weeks. It is actually done. It has to go through testing now."
The online multiplayer mode in question will have a host player controlling the game and will allow up to seven others to vote on the choices that are available throughout the game, adding a level of randomness that is likely to be a hit on Twitch.
It's worth noting that online coop is currently available in The Quarry, as is Movie Mode, which removes player input and has the game play out like a movie.
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