The subject of how large a game's open world is has sort of faded into the background, because these days they're so big that it's lost most of its importance. It's almost refreshing, in a way, to hear WB Games Montréal talking up Gotham Knights in this way; the studio has claimed the upcoming title's version of Gotham City is the largest in games.
In an interview with Game Informer, game director Geoff Ellenor and executive producer Fleur Marty discuss the scope of the action adventure. "It’s pretty big," says Ellenor. "I haven’t put one map over the other, but our Gotham is a big place. I tend to spend a lot of my Zoom calls on the Batcyle driving around Gotham. It is one of the fastest and most chill ways to move around the city. It feels like a big place."
Marty elaborates: "For sure it’s the biggest version of Gotham that has been represented in video games," adding that they're focusing on its "density and verticality".
Batman: Arkham Knight's open world was fairly large to accommodate the Batmobile, but it sounds like things are kicking up a notch for this new game (which, by the way, is a different continuity). You'll be able to drive the Batcycle across the city, and each of the four heroes also has some sort of airborne transportation for surveying the rooftops.
Obviously, a bigger open world doesn't equal a better one, so the jury's still out on Gotham Knights' sandbox for now. Hopefully it'll be packed with things to see and do when the game arrives in October.
[source gameinformer.com, via ign.com]
Sneak peek of me come October, heading out to tidy up the inevitable deluge of different map icons...
Hope it's good. Too many games in q4. It will get burrowed.
AKA "Gotham Knights Has the Least Amount of Interesting Content in Any Batman Game''.
… who cares about the size of open worlds anymore. I learnt a long time ago that the size of a game world is really indicative of nothing. If anything, the bigger the open world, the more diffuse and unfocused it becomes.
If you can’t go inside almost every building then it’s not impressive to be honest . last gen did open-world to death . i just hope there’s variety in the levels and every location doesn’t feel so samey.
it’s made by the same devs that made the best batman game ever (arkham origins) but the open-world sucked .
@Banksie exactly , i’m tired of open worlds
Which is still a lot. They're no Ubisoft.
AK was bigger and still had amazing details everywhere. Even the Batmobile worked flawless.
Cars are something only a few openworld games have done right so far.
AK did the freaking Batmobile right and people still complained. Meanwhile they're buying games with crappy car mechanics like Watch Dogs and empty world games like Assassin's Creed lol alright then
@BoldAndBrash Just like the people who developed Horizon were not Ubisoft. Just like the people who developed Shadow of war were not Ubisoft. Just like the people who developed Dying light were not ubisoft. It's all the same crap.
So very down with the game......and the bigger world just means that I'll have more butts to bust.
Is it empty and always raining too?
Unfortunately I can agree that the state of openworld games is pretty mediocre.
Though at least Dying Light and Horizon were decent.
Going in from A to B to shoot X and repeat that same thing for 30 hours has gotten a bit stale.
Looking forward to this one though, since it's Rocksteady and definitely looking forward to the smaller openworld game Hogwarts
@BoldAndBrash It's actually the studio behind Origins so keep your expectations low and y.. actually the game will be mediocre no matter what.
And the Harry Potter game will definitely be targeting children so it's probably not made for us.
Cautiously looking forward to this. I’m very close to 240% in Arkham Knight so definitely ready 😂
Nice, can't wait for it to release.
Ah I got it mixed up there then. Still though, Origins was pretty good, so this could be good and WB definitely is letting them polish this sucker.
>And the Harry Potter game will definitely be targeting children so it's probably not made for us.
Alright. By now you're just sounding like a doomer
@BoldAndBrash I sound like someone who will not waste money on a game with a simplistic gameplay and an obnoxious script.
Big city, not one building is actually explorable. Typical.
Give me a small town with full destructible environments and explorable interiors that all tie to the gameplay over any large scale field with building shaped corridors.
Most games have utter crap scripts, but you're mocking the ones that actually have a good track record.
For some reason gamers expect a LOT from quality devs and criticize them, but are absolutely fine with playing mediocre games from crap companies. Such a weird trend
@BoldAndBrash I prefer to be skeptical, because it saves me money. GoW Ragnarök will probably be good and Harry Potter will probably be bad.
This defo doesn't need mp trophies. Hint hint
If you open with its a fun open world, with always accessable places then we can talk. I rather have a fun open world then big. Horizon Zero Dawn did it right for no stuff was locked up ever, collectibles where fun and had a purpose of filling in the story and the combat was fun i liked to hunt it was nothing like AC where i just wasted my time.
Quantity doesn't equal quality
I'd prefer an incredibly detailed linear world than a massive empty world. I'm slowly losing interest in 30 hour plus games.
You should stop playing video games my friend. Or just go on with Fifa or CoD. Those games don't suffer the open world virus.
@TommyNL no they just suffer the Activision and EA one instead. Full priced release every year for the exact same so called game.
I'm not buying this fortnite wannabe game.. give us a proper
Batman game or buzz off.
More like gotham knights has the largest bunch of negative,whingey nay sayers of any batman game..i for one really like the look of this game and i really hope it knocks it out of the park just to shut all you miserable malcontents up...october cant get here soon enough..
@RogerRoger I seriously dislike games that make side quests feel like a chore. (yes I know that's what they are, but you get what I mean lol)
@Northern_munkey Thinking a game doesn’t look good makes you miserable? Do you want everyone to be excited then? Would that be better for you? A world without any critique, where people eat up everything because hey, it’s only a game, just have fun.
Why does it bother you so much anyway? If you think it looks fun, good for you. I think the combat looks awful. I won’t try to say your life is unhappy or something, and I don’t see why me thinking that should make you mad. The game is still coming out and you’re going to play it. I just won’t. That’s the sum of what my critique will come too, so why get riled up?
Why get so riled up about my comment?
I don't have high hopes, but I'm getting this anyway.
@KidBoruto Oh yeah, there's a balance to be struck, for sure. I'm hopeful because Arkham Origins got its side stuff more right than wrong and so, despite this game being a new concept in a different continuity, WB Montréal could really deliver here.
@BoldAndBrash This isn’t rocksteady. They’re doing the suicide squad kill the justice league game.
The more I hear about this game, the more uneasy I feel. Can't imagine this is going to be a major success.
@RogerRoger All I can remember about Arkham Origins sadly is how much of a glitchy nightmare it was on my PS3.
I'm really hoping they will remaster/port it over to PS4 and PS5 in 2023.
@KidBoruto Same. It got better on PS3, but it's best on a modern PC, so a full remaster for current consoles would be perfect.
@RogerRoger 2023 will also be the 10th anniversary of the game's release, it just makes too much sense!
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