God of War Ragnarok PS5 PS4

The PS4 has been so successful for Sony that it's been keeping the console going for longer than many expected. PS5 has been doing well, but it's clear that a vast majority of PlayStation's user base is still on the older hardware, and so the platform holder has been continuing to cater for those yet to make the jump. However, at some point, support will need to stop, and it appears as though the cut-off will be 2025 at the latest.

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This graph indicates the gradual phasing out of first-party PS4 software. — Image: Sony

This image, taken from Sony's recent investor presentation, shows how the company is planning to evolve its first-party output moving forwards. As you can see, in the third column — representing financial year 2025 — PS4 software is nowhere to be found, consisting of PS5, PC, and mobile. In other words, at some point between now and 2025, support for first-party PS4 games will be phased out, with the emphasis on PS5.

This is a much more gradual progression from one console platform to another than we're used to. Normally, once new hardware is available, first-party support for the older machine drops off a cliff, so this extended period of cross-gen is quite unusual. Given that PS5 stock is still struggling to meet demand, it makes sense to keep that huge PS4 install base engaged. God of War Ragnarok will land on both platforms, but Marvel's Spider-Man 2 and Marvel's Wolverine will be PS5 exclusive, so Sony is slowly nudging users across. It's just slower than we all thought.

What are your thoughts on this? Do you think Sony's commitment to PS4 is the right way to go, or should it be focusing squarely on PS5 at this point? Tell us in the comments section below.

[source sony.com]