Battlefield 2042 has had a rough time of it. Leading up to the game's release, it was looking like a strong return to form for the multiplayer shooter in many ways, but at launch, it didn't quite live up to the promise. Fans have been voicing their concerns and frustrations ever since. Fortunately, developer DICE has been paying attention, and it's announced plans to make sweeping changes to the game's maps.
Over on EA's website, a new post goes into detail about how the studio will be improving map design in response to community feedback. The first point of contention is the long walks from spawn points to get back into the action. "While the larger maps offer more playspace and freedom, a side effect is that gameplay is now spread out more, resulting in an overall increase in time to combat when related to playing the objective," the developer admits, noting that some are calling 2042 a "walking simulator". To remedy this, flags and spawn points will be moved around to make those journeys shorter.
Another common complaint is that the game can simply be too chaotic in certain modes, such as Breakthrough. With 128 players all vying for single objectives, it can become overwhelming all too easily. DICE is looking at reducing player counts or reducing the number of vehicles available in Breakthrough to make it more enjoyable.
Players also feel that some maps are far too flat and open, leading to ridiculous line of sight for snipers and making it so you have nowhere to hide. The studio says it plans to "ensure there are more opportunities to hide yourself from enemy line of sight while traversing from objective to objective".
Elsewhere, pathing towards objectives is another area bookmarked for improvement, as is the amount of cover available in any given space. The things listed are pretty major changes, and DICE emphasises they won't be amended quickly, needing "substantial development time". Improvements will come map by map, with Kaleidoscope the first port of call.
Are you still playing Battlefield 2042? Does all this sound good to you? Reload in the comments section below.