It's almost 2AM here in the UK, but Sony clearly doesn't give a damn about our sleeping patterns. The Japanese giant's just announced that a new Horizon title — Horizon Call of the Mountain — is in development for PlayStation VR2. You can find the specs and more information about the new headset through here.
Series creator Guerrilla Games is working alongside the recently acquired Firesprite Games to make this thing a reality. "Created for PlayStation VR2, this unique experience has been designed to push hardware technology, innovation, and gameplay. The stunning visuals and brand-new PS VR2 Sense controllers give a new meaning to being fully immersed into the world of Horizon," reads the PlayStation Blog. You can catch a glimpse of the project in the trailer at the top of this article.
An interesting side note: Call of the Mountain won't put you in the shoes of Aloy — the red-headed protagonist from Zero Dawn and Forbidden West — although you will meet her, alongside other returning characters, during your adventure. We'll apparently be meeting this game's hero in the relatively near future.
I. Said. Wow!
They are using the word "experience" too much for this. I'm worried this is going to be like an hour long if that like Batman Arkham VR. I thought Sony learned their lesson about that...
well done Sony and PS and Gurilla for pushing the boundaries. Hell yeah
I'm jealous of anyone who can comfortably play in VR because that footage could be really impressive with the PSVR2.
Also, what is it with PlayStation's continued hatred of colons? It should be Horizon: Call of the Mountain. Use proper punctuation, Sony!
A cherry on top .... . .....
Definitely gonna try to get on day one like I did for the original PSVR. Scalpers stand down and give us mere cyber mortals a chance for once!
Call of the Mountain, huh? I'll be meditating atop that peak, baby!
That definitely was a glimpse lol
Sony, I'm trying to sleep, please leave me alone.
Wait is that a VR Horizon game?
I was already interested in PSVR2, but now I am much more interested. It's also good to see Firesprite already pulling their weight.
I assume the character you play as in this will be a character in Forbidden West.
If Guerilla Games is making a VR title with their engine, I wonder if Kojima would make one since he has his hands on the same engine?
Death Stranding VR would be a fun time.
OMG...VR on a zip line?! With haptic feedback making you "feel the woosh"?
@lacerz From fun to projectile vomiting within 10 seconds.
Hope it's not on-rails like the glimpse suggests. Some games suit it on the platform don't get me wrong, but I'd really like to explore the Horizon world in full VR.
Definitely sounds more like a tech demo than an actual game. Which is not a bad thing, the tech needs a showstopper to prove to consumers its worth.
If is a full game sign me up day one! If is just a 1 hour tech demo then this isn't even worth hyping up so regardless I'll just sleep now.
I'm interested in VR but I suffer from motion sickness. Do they make VR games with a third person view ?
From the 2022 predictions article:
"Horizon spin off for VR will be launch title but you don't play as Aloy."
Looks like that's one ticked off already lol.
@PSfan4Life22 Yeah, looks more like an interactive Jurassic Park ride to me.
Yeah this sounds much like the kind of "experience" I was hoping VR would leave behind.
I'd rather just see the entirety of Horizon Forbidden West playable in VR - third person mode like Hellblade VR.
Oh yes, I’m all over this.
One of my favorite things in Horizon: Zero Dawn is that you can override the machines and make them friendly. I would do it just so I can stop fighting them and just gawk at all the cool design that went into them, the armor pieces, removable parts, weak points.
Being able to get even closer with the machines in VR sounds so cool.
The great and only negative thing is that it’s a made for VR experience. Which will make it a better experience, but would have been a good sign for the future had Sony built the mainline sequel itself with VR in mind.
I can’t wait to see more. Really hope the full blown VR State of Play is soon. We need to see the hardware, software and date!
Could be excellent, firing your bow in VR would be awesome but we'll have to wait and see how interactive it ends up being. The recent Matrix revolutions was a cool tech demo but had zero replay value so I am hoping for much more from this 🤞
Nice but I had Pokemon Snap flashbacks from what they showed. If it's on rails, it can get old pretty quick no matter how pretty it is.
Should be added to forbidden west if it's merely a short experiment.
@PSfan4Life22 RE7 VR was an experience I'll never forget and can never be repeated. I've never been so scared by a game in my life.
I am terrified by what experience PSVR2 may be able to bring to the survival horror genre.
I assume that was just part of a cutscene. Though maybe not the best reveal for VR then.
I assume you're going to be climbing a mountain. So they're going to play with heights. There surely will be bow and arrow combat, no? With those new controllers, that's only logical. But yeah, I definitely expect a VR version of a giant climbing wall, and you need to use the left and right controllers independently to grab ledges and such.
I highly doubt it will be a ''full'' open world game (and it doesn't have to be), but a more linear experience, which works a lot better in VR IMO.
If the PSVR2 launches with this game and some kind of Astrobot game, I'm all in!
@tameshiyaku Who said it was a short experiment? The devs didn't.
Even if all this is is a thing where you wander around a world populated by giant robot dinosaurs in VR then this would still be radical I think.
Nowadays people seem to talk about games as experiences, so it is not clear whether here experience means an immersive fully fledged game or just a tech demo. Though, it is hard to believe that Sony just shows on a big stage a tech demo leaving everybody disappointed afterwards. Sony also mentioned, if I remember correctly, that they think fully fledged games are needed for next gen VR to gain mass appeal (and they showed this at the CES not in a state of play. So they are advertising this to the grand public not just die-hard fans). It is also hard to believe that it will just be a ride à la rush of blood. That would not show off the full potential of the controllers.
They should have access to all the assets of the flat Horizon games. That should cut down development time considerably. I would expect a fully fledged, small open world game with the length of e.g. Blood and Truth (likely longer since You likely won't rush through the environments as quickly as in Blood and Truth).
Too soon to have a fair balanced take off that tiny teaser. But I share peoples scepticism on this. Is it more a Batman VR experience or full game? We'll have to wait and see.
@gaston Whilst I do think it'll be a fully-fledged game, I don't think it's going to be Horizon in VR. It will probably be more linear. Like I said, I think the main goal is climbing a mountain. A clear beginning and end goal. I assume those new controllers can be use for advanced climbing controls, and some bow & arrow combat along the way. I think that having a lot of the movement being vertical should also help reducing the motion sickness. But what do I know! Hah
@gaston Found the French lol. (hopefully I'm not wrong, your pfp+name screams French at my face)
@Octane Since you're rocking that avatar, I'm expecting this to be some take on Link's Crossbow Training, which was really good. Really needs a Switch HD port. Aiming would be harder but gyro aiming is decent w/ the Joycon.
Sometimes I feel like people wanting a full VR "game" have never actually used VR. Besides the nausea making people quit after 15 minutes the sweat and claustrophobia is not meant for a 40 hour game binged over the weekend. Sure a few people can probably stomach it but the majority of people aren't going to survive a full length game. Astrobot works b/c it's bite size chunks.
Well, Guerilla is talking about an adventure... so it may be longer than an on-rail thing looking at big feet.
@AdamNovice oops, auto correct changed experience to experiment. Mostly an assumption due to the experience suffix, but who knows, maybe they'll shake out a full fledged game. Expecting a tech demo though.
Looks interesting but not gonna buy it before there are more AA games available. I know how it works with Sony....
@Dobbos Astro bots and Moss spring to mind. Technically Moss isn't third person but you get the experience of a 3d environment without the vr sickness... which I assume is mostly your goal. Beat saber is another where there's practically no sickness involved. First person but you're just stationary.
I'll happily grab this during a sale or for free with Plus, but not terribly excited about it.
@zupertramp thanks for that.👍👍
I would like to hope it's a launch title with the VR.
@Dobbos Will add to @Zupertramp comment. Thumper (was free during global lock down), Carly and the Reaperman, Ghost Giant, Deemo Reborn, Castlestorm, Curious Tale of Pets, Down the Rabbit Hole. These are all non first person titles, couple diff genres in there, too.
@lolwhatno I am living in France but I am not French. I get along but my French is unfortunately poor.
@Octane I hope one can climb tall necks. In theory they could inherit a lot of stuff from the cinematic horizon games (even npcs), so it could feature an "open" world. But I am pretty sure that the scope will be smaller since the target audience is only a fraction.
@gaston Biggest surprises of 2021
lol, really surprised tbh. And yes, french is not an easy language (trust me, I study in french lol).
Anyways, all the best for your studies and happy gaming!
@gaston I'm not even sure if I even want an open world VR game to be honest..!
@Octane I do. Death Stranding, Origins in VR would be awesome.
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