God of War Ragnarok hasn't even gotten a confirmed PlayStation 5, PS4 2022 release date yet and here we are already discussing the possibility of a PC port. That's not a reflection of Sony changing its approach to porting its blockbuster titles to the personal computer, but Sony Santa Monica creative director Cory Barlog has now been posed the question. In a new interview with Game Informer, Barlog was asked if the sequel will be ported to PC sooner than four years after its PS5, PS4 launch.
He replied: "I have no idea. Right now, we're taking it one game at a time, kind of looking at each one and determining, 'Okay, is this the best thing?' And we'll gauge how it does. Do people enjoy it? Did we do it right? Is there anything we did wrong? What can we do better in the future if we do this again? But at the end of the day, ultimately, it's Sony’s decision."
While Barlog was the creative director for the 2018 reboot, it's Eric Williams who now finds themselves in the position of creative director. It still seems like Cory holds the series close to his heart, though, opting to appear in interviews based around God of War Ragnarok.
Barlog was a big supporter of bringing God of War to PC, but he says the notion was supported by a "collective of [PlayStation] studios". Elsewhere in the interview, he shares how he recommended the PC port to Sony higher-ups multiple times through suggestion boxes. "We're still figuring it out as a company and as individual studios how to do this and what the process and strategy will be."
Funnily enough, Cory is also simply asked why he thinks people should check out God of War on PC. He said: "Because it’s a giant smokescreen to sell you on the fact that Silent Hills is secretly inside the game? Totally kidding." Never change, Cory. The PC port is already doing well on Steam — at the time of writing, it's the best-selling game over there.