If you've ever found yourself wondering what's happening with Skull & Bones, Kotaku's recently published report on the game is pretty eye-opening. Ubisoft announced the game back at E3 2017, promising a swashbuckling pirate action game with some inherited tech from Assassin's Creed IV: Black Flag. Since then, the game has been delayed multiple times and, according to this new report, restarted more than once as developers struggle to settle on precisely what the game is.
The report cites quotations from multiple anonymous sources from within Ubisoft, and it all tells a pretty damning account of development hell. The project started out initially in 2013 as a multiplayer expansion for Black Flag and, following growth in scope and all sorts of troubles, it's still nowhere near complete eight years later.
Fast-forwarding to now, Ubisoft's statement on the game's status claims it's just passed the Alpha phase: "The Skull & Bones team are proud of the work they’ve accomplished on the project since their last update with production just passing Alpha," a spokesperson says. The publisher adds that it's "excited to share more details when the time is right", which hopefully isn't too far off.
The report is very interesting if you're into the work that goes on behind the scenes. It tells of management changing hands, numerous changes in design and direction that would lead to months of work going down the drain, and differences between how studios work causing further issues.
With the news that the game has passed Alpha, there's still some hope that we'll see Skull & Bones eventually. It's made some progress at last — fingers crossed the game can resurface in the future with a clear vision. Are you still keen for Skull & Bones? What do you make of all the details highlighted in the report? Walk the plank in the comments section below.
[source kotaku.com]
Comments (19)
I'm gonna be just a skull and bones by the time this game releases 😒 I guess I'll play WiLD in the meantime. Oh wait...
Soz Ubisoft, I’m getting Deep Down instead.
Isn’t the involvement of Singapore a huge deal in this situation? Isn’t Ubisoft contractually obligated to complete the game after receiving funds from Singapore?
I thought I read this over the weekend but it’s not mentioned here.
Ever since they announced it had been turned into a "live service" my interest evaporated
Another site made the issues a little more clear toxic workplace with no vision in what to do with the game.
@OmegaStriver Yeah, that's mentioned in the article as well.
Will this or GTA VI release first 🤔
All I ever wanted from this was a more grounded pirate single player experience built off the bones (no pun intended) of AC4 Black Flag. Put in the multiplayer too if you want but just an epic long pirate adventure would be great.
@Xenomorph_79 If it was like SOT then it would actually do well. From the last trailer I saw it wasn't like SOT. It's third person, pirate ship battles from Black Flag. It didn't show any option to walk around freely on the ship, repair the ship, walk around an island. It was all P v E. This stuff could be part of the game but wasn't shown, it has been redeveloped so it may be a completely different game. P v P makes SOT fun. The ability to steal other peoples loot. It's suppose to be a pirate game. Let's hope it has some similar aspects to SOT because then it has potential. SOT is a successful game.
If I was the one running Ubisoft, I would change Skull & Bones to Assassin's Creed: Skull & Bones and make it the (actual) successor to Black Flag.. but seeing the direction they took with the game and with Assassin's Creed (Infinity) made me realize that I still have a lot to learn about the game development industry.
There's a feeling in the air that Ubisoft are going to be last generations konami isn't there... I really wouldn't be surprised if we see Ubisoft shrinking over the next few years. Tencent taking its place amongst the big publishers.
@Bleachedsmiles
Regardless of what people say about ubisoft, they still make buckets of money every year, I dont think they will be going anywhere for some time, if they perfect this AC MMO even less chance they will wittle away, maybe close a few studios but keep the big names
If they get into trouble there is always merging available, I think...
Let's call it what it is, vaporware.
As someone who lived in Singapore (but isn't Singaporean), everything about this story is disgusting. The country has an incredibly qualified workforce, some of the brightest minds in Asia, and this project has been mismanaged from start to still-distant-finish by the mostly Western leadership. Ubisoft are a laughing stock and I hope the members of the boardroom lie awake at night over the money they've burnt and the Singaporean employees they've made so miserable.
Interesting read.
This is exactly why Sony says they are careful and considerate about which studies they partner with or purchase - some studios are a complete mess, have toxic cultures, and simply can't deliver a good game despite near endless resources.
These types of development problems seem more prone to live service games - they've got a setting and theme going, but after 8 years they don't even know what the gameplay is supposed to be? What's the goal? What do you even do? It seems these are often afterthoughts when designing a live-service game.
Compare this with something like Returnal - clear controls, clear purpose, clear gameplay loop, and developed within a couple of years by a relatively small team.
I don’t understand how they over complicated this. Everyone wanted Black Flag but just focused on pirates. Add a pirate RPG system, maybe build an island sanctuary, done. This is going to be so *****
What’s the phrase, a camel is a horse designed by committee? Too many AAA games are just games designed by the boardroom, where trends and financial performance take priority over an actual designer’s cohesive vision of fun and play. No vision equals no direction equals whatever this mess is.
@Keyblade-Dan Same, I have zero interest in playing live-service games.
@Korgon I'd play that pirate game to death, shame the closest thing we have is Sea of Thieves.
Tap here to load 19 comments
Leave A Comment
Hold on there, you need to login to post a comment...