The mysterious third game mode that makes up Battlefield 2042 has been confirmed as an experience that allows you to take classic maps, weapons, and vehicles from past entries in the franchise and put your own spin on things, and then spit that back out for the community to play. With the title of Battlefield Portal, it's essentially Dreams but for the FPS genre. Players will be able to create and share their own custom game modes, drastically change the rules, and dictate what gadgets and vehicles spawn.
Battlefield Portal will be centred around three classic Battlefield titles: Battlefield 1942, Battlefield: Bad Company 2, and Battlefield 3. Returning maps include Caspain Border and Noshahr Canals from the third mainline entry, 1942's Battle of the Bulge and El Alamein, and Arica Harbor and Valparaiso from Bad Company 2. More content will be added after the main game's launch.
When you fire up the mode come 22nd October 2021, you will be able to select from DICE-created experiences, community-generated modes, or dive straight into the editor yourself. If you find the editing suite a little intimidating, tutorials will be on hand to help you out. One of the coolest aspects is that you can upload your custom logic, and it can then be edited by other creators. The original version isn't overwritten when that happens, however. New files are made so that every piece of logic can be accessed.
Better yet, all of the maps and assets from the classic Battlefield games the Portal mode pulls from have been updated for the modern era. They're reimagined in the Frostbite engine, with the map layouts kept as close to the originals as possible. In the case of maps from Battlefield 1942, destruction physics have even been added to the experience.
Is this a mode you'll want to try your hand at? Or will you sample what the community creates? Share your thoughts in the comments below.
Give me this game right now. This sounds awesome!
This sounds really good
Oh yessss. I will be doing this.
This doesn't sound like Dreams. Even the old Farcry games had (what sounds like) more advanced map editors than this.
Looking forward to seeing some classic Battlefront maps made by cleverererer people than me!
Ah gutted, I thought we would have access to a full creation mode like Dreams for a minute. Hopes raised and dashed haha.
Caspain Border 😍
I can’t wait for this game
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@Loki7T1 I love Far Cry Arcade, you can build pretty much what you want in that. I made a map that was the streets and surrounding area I grew up in. And that guy who recently recreated Goldeneye was crazy. Brilliant sandbox stuff.
Such a shame it’s been dropped in Far Cry 6.
Huge missed opportunity to make a Battlefield x Portal.
That looks absolutely fantastic!
@SoulChimera Far Cry Arcade is great, and if you're skilled you can certainly come up with some very cool maps, like the Goldeneye ones that were in the gaming news recently. But it's not Dreams.
Correct me if I'm wrong, but my point remains that in FCA you're still working with existing assets from Far Cry games past and present, while in Dreams you can use assets shared by other players or create your own assets. Hence I consider the comparisons to Dreams in this article to be sensationalism for clicks/comments.
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I must have hit too close to the mark.
Removed - discussing moderation
@Loki7T1 No, I wasn’t saying your point was wrong. Dreams is light years in front of something like Far Cry Arcade. I was just saying how much I like Far Cry Arcade.
@MFTWrecks @SoulChimera: Nice chat fellas, but having made a fair point that rubbed the mods the wrong way, I'll just bow out now.
I love Arica harbour! My fav map across any battlefield
That is it. I can’t think of anything more to say.
Bro those Bad Company 2 maps made me sooo hard that I'm getting this day one now.
Anyone tell me why I can’t access the videos from this site anymore?
I’m logged in but it’s just telling me to subscribe to push square on you tube which I am
It's not like dreams at all but it's going to be absolutely fantastic nonetheless.
@Loki7T1 they've become too heavy handed imo.
That'll get deleted too probably.
No 4, no sale.
That is indeed it. Nothing more to say.
Sounds awesome. Cannot wait to play this.
@Dan_ozzzy189 Our approach to moderation has not changed. You simply see more of it now thanks to some new tools that allow us to show the action taken in public. The same sort of comments have always been moderated.
There was something like this in DOOM 2016. I forget what it was called but I played some community levels and was surprised at how good they were. But the loading screens to get into the online creation suite and community levels was so slow it made it nearly impractical.
@Hurblyburbly Happened to me in my first days here, before finding out the site was great and disabling my ad-blocker to support it. which fixed the problem for me.
Cheers for the advice. I’ll take a look onto it
Think my I phone is blocking it like you said but has been absolutely fine until a couple of days back.
I'd rather have this than a single player campaign. Outside of the Bad Company games, imo DICE have not made any great campaigns in BF. Some are ok but it's probably best to just let the community make some crazy stuff.
As a Battlefield fan and a fan of the server system from the past, this is a game changer for the community. If COD doesn't do anything substantial or no new ground braking FPS comes out, Battlefield will take the market by storm this winter!
@LiamCroft I’m gonna be fair here, and say After Tasuki wasn’t mod, for a while barely anything got moderated. And now it’s not the same when we had him or during the time without him. You can argue the rules are better enforced now and the tools to do weren’t as available back then, but moderation and how/what gets moderated has changed a couple times. It’s really not the same.
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