Update: This patch is available now, weighing in at just over 1GB.
Original Story: Housemarque has revealed the latest patch for its fast-paced arcade shooter Returnal, which has been a little unstable since its launch. Some of the more egregious issues have been resolved, but the developer has been working to plug the rest of the holes. This latest update, which will be available today, promises to fix some more relatively common bugs.
The studio has laid out the patch notes for update 1.3.7, reproduced below. Prior to this update, some players have been encountering an audio bug that causes sudden, super-loud noises. Another issue — and one that we've noticed especially — has been the lack of Deceased Scouts. These Deceased Scouts represent other players, and you're able to scavenge their corpse or avenge them, which puts you in a fight with a tough enemy. Patch 1.3.7 aims to fix the audio issue and make the Deceased Scouts appear as intended, as well as fixing a bunch of crash instances and other issues.
Here are the patch notes for patch 1.3.7:
- Fixed an issue with Deceased Scouts not appearing as often as intended.
- After having one of their Deceased Scout corpses scavenged, players will no longer receive a negative-effect parasite on startup.
- Fixed an issue where the Ophion boss might disappear after a player uses the Reconstructor during the fight.
- Fixed a rare audio bug causing loud noises during combat.
- Fixed a small number of issues where players might become stuck in various rooms.
- Fixed several issues where the player might encounter a black screen during the credits or whilst playing.
- Multiple fixes for rare crashes during gameplay.
The update will be going live later today, so if you've been having to put up with any of the above problems, get it downloaded asap.
One thing this patch doesn't address is the game's lack of save options; players can't record progress mid-run, instead having to use PS5's Rest Mode to suspend the game or simply abandon it if they need to log off. Housemarque has acknowledged the desire for mid-game saves, but it's still investigating the best approach. Fingers crossed the team can come up with a solution soon.