Update: Typical. Bloody typical. You write an article about a patch that's been missing for an entire week, and the sodding thing appears almost as soon as you hit 'publish'. Unreal timing, but at least update 1.2 is finally here. It's available to download right now on PS5.
Meanwhile, we assume that the PS4 patch is imminent.
Original Story: Disco Elysium: The Final Cut made its way to PlayStation 5 and PlayStation 4 just over a week ago. We're currently playing it for review, and we think it's a truly fascinating title — but there's no denying how buggy it can be. Indeed, we've hit a point where a particularly nasty bug is preventing us from following a specific storyline — a bug that should be fixed with the game's next update, patch 1.2.
However, that update's been missing in action for a full week now. Developer ZA/UM recently said that the patch was expected to arrive yesterday (that's the 6th April), but it never did. As such, disgruntled players have essentially been left in limbo — ourselves included.
We're hoping that the aforementioned update will just suddenly appear any minute now, but it's still a sorry situation. Again, Disco Elysium is clearly something special — but the bugs have really soured our experience so far. We will, of course, update this article should the patch drop in the near future.
Have you had any problems with Disco Elysium on PS5 or PS4? Are you waiting on this patch?
Comments 31
I am sure the team is working VERY HARD - just like the pushsquare team works very hard
How is it possible studio's still publish games with these big bugs for me it means no sale. And dont tell me they missed these bugs it just is we ship it now and fix it later.
Updated, the patch literally went live when we published this article. Insane timing.
@Flaming_Kaiser Most likely they use gamers for free quality tests instead of hiring their own people to do that for them. That's honestly the only explanation
The writing in this game is easily some of the best I’ve ever seen in the medium. With that said, I’ve also had a surprisingly buggy time with it thus far and have been looking forward to this news. Time to press on.
@SamMR I will gladly repay that by not buying the game such a pity. I rather pay a little extra for fully tested and fixed games if its a game with no recurring revenue, MT, seasonpasses or liveservices.
Some bugs are sorted. Hooray. Others aren’t. ZA/UM really have pushed themselves too far with these console ports. They’re a small team and their inexperience shows with the state of these ports. It’s a shame because it’s one of my favourite games of all time but I’m getting more and more tempted to just quit my PS5 file and go back to the PC version.
@nessisonett I really hope the bug that's stopped me from progressing is fixed.
@ShogunRok Which one is that? I’m stuck in an infinite loop at the (textureless) frozen car and that was after getting softlocked on a date, having to reload an earlier save.
@nessisonett ... Same.
@ShogunRok Apparently that one’s fixed, by most accounts. I’ll need to check but other people are saying that if it doesn’t work the first time after updating then go into a building and back out to reload the area.
@Everglow That’s literally what an RPG is. Did you not watch the trailers?
I've not encounted any bugs thus far. I've yet to get the corpse out of the tree yet though, prefer just talking to it.
@ApostateMage I honestly thought the bugs were blown out of proportion until a couple of days in. They seem to be a bit more frequent once the game opens up.
@nessisonett That's somewhat promising then. It's the only major bug I've encountered.
@nessisonett @ApostateMage I’ve had voiceover consistently not triggering for me. Not a big deal, I’m loving it so far.
Finally playing the game for the first time since I purchased it last week. Hopefully I don't run into too many bugs 🙈
@Jimmer-jammer Yeah, I often get missing voiceovers too. Not Cuno though, he's always gobbing off.
@grahamd I’m on PS4 Pro and it’s been pretty solid. I have a fairly high threshold for putting up with bugs, but this is what I’ve experienced: Voiceover not triggering properly, items randomly not rendering in my inventory and button inputs not registering the first or even second time. All minor stuff that has not taken away greatly from the experience. Hope that helps!
Edit: and one crash on the main menu for some reason.
@ApostateMage I took a swing at him...I got what I deserved, he did not.
@nessisonett Didn't fix the car for me. Now I can't even interact with it!
Between this and Cyberpunk I give up.
@ShogunRok Oof, have you tried entering a building and trying again? It’s just a mess, ZA/UM clearly didn’t have the resources to take on 4 different ports of their game with a Switch version still to come.
@Jimmer-jammer Haha, I did exactly the same.
Hooray, the date is fixed! I’ll need to see about the car but good thing I kept a save.
@ShogunRok Car is fixed for me, sort of. Waited on the swing as usual and went to check the car boot and nothing happened. Couldn’t interact at all instead of it repeating the original line. Walked to the pawn shop, went inside and walked back to the car and I could suddenly open it up. Bizarre.
Sounds like ShogunRok is quitting? Or is he saying he's just not going to play new games anymore?
...that still sounds like quitting.
Reddit's saying it's still pretty busted, sadly.
Really wanted to play this on console but, I guess, it'll have to go on to back burner with the other game, that shall not be named,awaiting a patch to make it playable.
It's getting tedious now, if I'm honest.
@nessisonett I'll give that a shot!
@ShogunRok I'm at the same part, I will test soon what nessisonett said. Really hope it fixes the bug...
@ShogunRok At this we rate we’ll be praising the number of launch bugs ES6 will have.
@Everglow
you do know as been mentioned thats what a real rpg is?
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