Things we didn’t expect to go viral this weekend: a realistic carpet tile rendered in Dreams on PlayStation 4. The image – which shows a square of cheap office flooring caught in the sunlight, complete with discarded lint and hair detailing – looks like a photograph at first glance, and we initially thought the watermark had been layered on.

However, it’s the work of Media Molecule’s senior principal designer John Beech, who’s created some equally flabbergasting stuff in the past. It’s the randomness of this one that really caught our eye, though: we’ve seen photorealistic forests, but a carpet tile? It’s so boring and ordinary, and yet Beech has made it look extraordinary.

It has to be said: what a phenomenal game!

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